Arm Raptor
Moderator: Moderators
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- Posts: 7
- Joined: 02 Jun 2009, 13:05
Arm Raptor
My favorite unit - The Arm Raptor is a heavy assault mech that supports 3 weapons:
-A powerful tesla coil
-A mech-plasma cannon
-Quad-guided rockets.
This unit can really cause some serious damage.
My questions are, what happened to this unit (i think it was popular)?
Is there any mod that atm moment that has this mech.
If there is no updated mod, any old mod that had this unit?
thanks
Edit: there are probably various raptors out there the one i am referring to is the Raptor IV, a nice large pinkish battle mech that could take on a krogoth alone if it had to, which in packs could cause massive damage to any base, regardless of how fortified it might be.
Some of you might even remember the Thor mech around the same time.
-A powerful tesla coil
-A mech-plasma cannon
-Quad-guided rockets.
This unit can really cause some serious damage.
My questions are, what happened to this unit (i think it was popular)?
Is there any mod that atm moment that has this mech.
If there is no updated mod, any old mod that had this unit?
thanks
Edit: there are probably various raptors out there the one i am referring to is the Raptor IV, a nice large pinkish battle mech that could take on a krogoth alone if it had to, which in packs could cause massive damage to any base, regardless of how fortified it might be.
Some of you might even remember the Thor mech around the same time.
Last edited by DJAloneAtNight on 05 Jun 2009, 17:27, edited 1 time in total.
- TheFatController
- Balanced Annihilation Developer
- Posts: 1177
- Joined: 10 Dec 2006, 18:46
Re: Arm Raptor
Ask Senna to include it in DSD Special imo
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- Posts: 327
- Joined: 09 Apr 2005, 11:40
Re: Arm Raptor
There's a Raptor IV in NOTA.
Re: Arm Raptor
Which is nothing like the thing described here. NOTA's Raptor IV is a fast-moving, fairly tough anti-tank mech, not a heavy assault mech. It's armed with a machine-gun-esque weapon, rockets and (IIRC) a cannon of some sort. It's nowhere near the likes of the Krogoth.smokingwreckage wrote:There's a Raptor IV in NOTA.
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- Posts: 327
- Joined: 09 Apr 2005, 11:40
Re: Arm Raptor
Thought it might be the same model or something. Original post didn't really specify.
Re: Arm Raptor
It probably is, I recall seeing the Raptor IV model in many different variants in an equally varied number of mods the last time I regularly played Spring (which was when Absolute Annihilation was still somewhat alive and BA was a brand new controversial mod, can you imagine that). I've seen it a few times as a gantry unit, I'm sure of that. I've also seen it in OTA, even, so it's a popular model/unit. Or at least it used to be.
Re: Arm Raptor
The NOTA Raptor IV is the Raptor IV, but yeah, a modified variant. Very cool unit.
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- Posts: 7
- Joined: 02 Jun 2009, 13:05
Re: Arm Raptor
The unit looks like this, yes its fairly different from the Raptor IV.
- Attachments
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- armMech.jpg (12.96 KiB) Viewed 3448 times
Re: Arm Raptor
I don't remember seeing it in any current Spring mods. I believe it can still be found in a few on the TA engine.
Re: Arm Raptor
That is definitely not NOTA's Raptor IV. I've seen both models, NOTA's and this one, back in my time, though, IIRC.
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- Posts: 7
- Joined: 02 Jun 2009, 13:05
Re: Arm Raptor
yes its definitely on the TA engine and not on any current spring mod but it used to be on an old mod, my problem is which one.Andromeda wrote:I don't remember seeing it in any current Spring mods. I believe it can still be found in a few on the TA engine.
Atm im attempting to grab the TA unit (*.ufo) and convert it to spring, i have made the unit in every way i can remember corpse, unit info, weapons etc etc etc, just cannot get it to be built, althow i have added it to the correct file on a Mech Gantry.
Edit: I correct myself, the mech im referring to is NOT the Raptor IV.
Re: Arm Raptor
Try older versions of AA or some of its short-lived spinoffs, it's probably in there somewhere. As for modding stuff, I'm afraid I can't help you - you'll have to ask someone who knows more about unit code than "it shoots, stuff dies".
Re: Arm Raptor
If you need help getting the unit ingame, pm me in the lobby or send me a message.
The Wiki has information on most of this as well: http://springrts.com/wiki/Mod_and_Unit_ ... evelopment
But basically a unit needs:
- A .fbi/.lua file which gives it its health/weapons/speed etc...
- A model, the filename would be described in the lua file.
- A texture, which is assigned in UpSpring
- A cob animation script, which has the same name as the unit (ie. the same filename as the lua file)
Once all those files are in their respective folders inside a mod, you can test out your unit by typing /cheat , then /give <insert unit name here> If you want it to be buildable, open the factory's lua file that you want it to be built from and add the unitname in the buildlist for the fac.
The Wiki has information on most of this as well: http://springrts.com/wiki/Mod_and_Unit_ ... evelopment
But basically a unit needs:
- A .fbi/.lua file which gives it its health/weapons/speed etc...
- A model, the filename would be described in the lua file.
- A texture, which is assigned in UpSpring
- A cob animation script, which has the same name as the unit (ie. the same filename as the lua file)
Once all those files are in their respective folders inside a mod, you can test out your unit by typing /cheat , then /give <insert unit name here> If you want it to be buildable, open the factory's lua file that you want it to be built from and add the unitname in the buildlist for the fac.
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
Re: Arm Raptor

im sure i told you this in the lobby a week or 2 ago DJ. Its in TAUIP 2.1 (which was ported to Spring a long time ago, it needs some fixes before it will load up in current Spring version) unit name is 'armmech'
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- Posts: 7
- Joined: 02 Jun 2009, 13:05
Re: Arm Raptor
In my case unit name was armmech, i have made quite some changes to the unit and "added" it to a mod but i cannot build it, is your screenshot from a working mods with that units included? looks nice as i would have expected.
Anyway based on what you did mention 1 week ago tomorrow afternoon i had nothing...bottom line im looking for the spring mod, so i can try, even if i requires getting a old spring version to get it to work asap.
TAUIP 2.1 is for TA and that i already have.
thanks again for the info.
Anyway based on what you did mention 1 week ago tomorrow afternoon i had nothing...bottom line im looking for the spring mod, so i can try, even if i requires getting a old spring version to get it to work asap.
TAUIP 2.1 is for TA and that i already have.
thanks again for the info.
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
Re: Arm Raptor
I mean TAUIP 2.1 for Spring which I've fixed so it will load up in 0.79 (some of the units don't really work though)
(although i will admit it is a well constructed unit for a 3do model, its certainly nothing special)
Depends on your definition of nice I supposeDJAloneAtNight wrote:looks nice as i would have expected.

Re: Arm Raptor
I remember this butt ugly model...
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- Posts: 7
- Joined: 02 Jun 2009, 13:05
Re: Arm Raptor
thank you Pressure Line all good, i have pushed this unit to my mod and all work fine, my interest was only the Raptor, anything else, i couldnt care less.
Everyone else, thank you, for your opinions, suggestions and general info regarding units and their creation/implementation.
Everyone else, thank you, for your opinions, suggestions and general info regarding units and their creation/implementation.