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79.1. desyncs

Posted: 31 May 2009, 16:18
by Licho
I see large ammount of desyns in 79.1. games (so far every game i played - those were only CA).

Any idea/observation whats causing it?

Re: 79.1. desyncs

Posted: 31 May 2009, 16:20
by imbaczek
if they don't happen in other mods, blame CA. need more info.

Re: 79.1. desyncs

Posted: 06 Jun 2009, 22:13
by Licho
Yes, it happens only on maps with trees. Probably related to the fact that CA creates its own treedefs.