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widget for auto-resurrection, compnap warning, commander

Posted: 16 May 2009, 03:02
by probzorun
Hello.
1. Is there a widget that would automatically order units to resurrect?
2. I've seen a widget that displays "comnap warning" - where can i get it?
3. I've seen a widget that displayed "Core BOI running" - what is the acronym BOI (commander?) ? and where can i get this widget?

4. Are there any Git/Subversion repositories dedicated for tracking widget development?

5. Is there such thing as "auto comnap" ?

TIA

Re: widget for auto-resurrection, compnap warning, commander

Posted: 16 May 2009, 03:11
by TheFatController
probzorun wrote:5. Is there such thing as "auto comnap" ?
Coop with Regret

Re: widget for auto-resurrection, compnap warning, commander

Posted: 16 May 2009, 03:23
by probzorun
TheFatController wrote:
probzorun wrote:5. Is there such thing as "auto comnap" ?
Coop with Regret
Excuse my ignorance but I'm not sure what you mean.

Re: widget for auto-resurrection, compnap warning, commander

Posted: 16 May 2009, 03:26
by lurker
At no charge to you, Regret will nap your com and use it to bomb the enemy base. :twisted:

Re: widget for auto-resurrection, compnap warning, commander

Posted: 16 May 2009, 03:43
by Beherith
You can get these widgets by opening springdownloader and selecting the widgets tab.

Re: widget for auto-resurrection, compnap warning, commander

Posted: 16 May 2009, 08:29
by manolo_
probzorun wrote:Hello.
1. Is there a widget that would automatically order units to resurrect?
hi,

choose an unit that could ressurect, set it on auto repeat ON, click ressurect make a circle (for the area you want) and go, now the unit will automatically ressurect stuff within that circle

Re: widget for auto-resurrection, compnap warning, commander

Posted: 17 May 2009, 23:50
by Tribulexrenamed
probzorun wrote:3. I've seen a widget that displayed "Core BOI running" - what is the acronym BOI (commander?) ? and where can i get this widget?

LMFAOLOLOLOLOLOLOLOLZORS!

YOU CANNOT HAS MY TRIBULEX WIDGET!

BOI STANDS FOR BIOLOGICAL OFFENSIVE INFANTRY.

ALSO, REMEMBER KIDS TO RUN YOUR BOI!!!!!!!!!!!!!!!!!!!!!!!!

Re: widget for auto-resurrection, compnap warning, commander

Posted: 18 May 2009, 00:12
by Jazcash
Flying Boi is faster than a running one. :twisted:

Re: widget for auto-resurrection, compnap warning, commander

Posted: 18 May 2009, 14:50
by Tribulexrenamed
JAZCASH wrote:Flying Boi is faster than a running one. :twisted:
I just added this to my widget, thank you.

Re: widget for auto-resurrection, compnap warning, commander

Posted: 18 May 2009, 22:49
by Jazcash
Swimming Boi is slower than a walking one.

Re: widget for auto-resurrection, compnap warning, commander

Posted: 19 May 2009, 04:09
by Tribulexrenamed
JAZCASH wrote:Swimming Boi is slower than a walking one.
Added to Tribulex widget, merci.

Re: widget for auto-resurrection, compnap warning, commander

Posted: 19 May 2009, 17:02
by Jazcash
Hovering Boi is faster than a walking one.

Re: widget for auto-resurrection, compnap warning, commander

Posted: 19 May 2009, 21:14
by manolo_
Standing Boi is slower than a walking one

Re: widget for auto-resurrection, compnap warning, commander

Posted: 19 May 2009, 21:15
by Jazcash
Running Boi is faster than a walking one.

Re: widget for auto-resurrection, compnap warning, commander

Posted: 19 May 2009, 23:19
by Tribulexrenamed
JAZCASH wrote:Hovering Boi is faster than a walking one.
Added, standing is old news, and bois dont walk. they ALWAYS run.

Floating boi added for sea transport. Surfing boi for ca surfboard.

Re: widget for auto-resurrection, compnap warning, commander

Posted: 20 May 2009, 21:10
by Noruas
Noruas Boi is faster then flash.

Re: widget for auto-resurrection, compnap warning, commander

Posted: 21 May 2009, 15:14
by Tribulexrenamed
Noruas wrote:Noruas Boi is faster then flash.
Orly? Tribulex (which is an actual unit in my game) is faster than any ground unit in XTA. 4 legs are better than 2.


Back on topic: I made a widget that keeps an atlas just out of los of an enemy com, and when he is not moving, a button appears that says COMNAP, and when you click it, it procedes to pick up the boi. I found that by slowing the unit down as it comes over the com, there is a chance you can pick it up while the com is moving. I think if you give a move order a little ahead, and then do a load command right behind the commander (motion) the transport kind of twists, and picks up the commander as it turns around. Its crazy awesome! But it works like 20% of the time.

Just so you know, I have a moral issue when my computer decides to attack and kill a human target, and as I consider commanders to be humans reincarnated as robot bois, I have a button that a person has to click, after checking that the computer has made an appropriate murder choice. This way, we cant have any robot rebellions, since all robotic methods of killing humans are checked by human confirmation.

Re: widget for auto-resurrection, compnap warning, commander

Posted: 22 May 2009, 04:34
by kburts
Tribulex wrote: Just so you know, I have a moral issue when my computer decides to attack and kill a human target, and as I consider commanders to be humans reincarnated as robot bois, I have a button that a person has to click, after checking that the computer has made an appropriate murder choice. This way, we cant have any robot rebellions, since all robotic methods of killing humans are checked by human confirmation.
okay........ well moving on

a wise man once said "Give a man a fire, he'll be warm for a day, Set a man on fire, he'll be warm for the rest of his life."
i think if a robot rebellion were to happen i believe it'd be like we set our century on fire and we die when the robots attack...