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some WIPS
Posted: 10 May 2009, 13:15
by scifi
well i decided to post on these forums to get some feedback on some textures ive done
for some models some mine others not
every model i used will be given credit to the owner
atention i now these last have some distortion in place and bad textures the kamov in particular
the some form of reactor was an atempt to make some snowish effect on the texture not to good though
center model is the one i that i think is more or less
ok next are some textures i did they are more or less done fast...
were is some earlyer stuff i made i dunno how i changed style 3 times O.o but were it is
and were it is a last texturing work i did i used the model from M EX
i took it from ca website
these models + textures arent for a particular mod their just works in progress
just for pure fun while i inprove
Re: some WIPS
Posted: 10 May 2009, 14:07
by Warlord Zsinj
Some of those seem quite nice, but it's difficult to see because of the size of the images. Rather then trying to present them with a crazy layout (which are too busy, btw), just give us a nice big screenshot of the WIP, that'll make it a lot easier to see what you're doing and give feedback.
Also, any reason why you're using an inverted
scifi channel logo on your images?
Re: some WIPS
Posted: 10 May 2009, 14:18
by FLOZi
the AML-90 is pretty sweet.

Re: some WIPS
Posted: 10 May 2009, 14:22
by Beherith
scifi wrote:
these models + textures arent for a particular mod their just works in progress
just for pure fun while i inprove
Want as core storm. It even fits with mr ds stuff.
Re: some WIPS
Posted: 10 May 2009, 15:57
by scifi
Warlord Zsinj wrote:Some of those seem quite nice, but it's difficult to see because of the size of the images. Rather then trying to present them with a crazy layout (which are too busy, btw), just give us a nice big screenshot of the WIP, that'll make it a lot easier to see what you're doing and give feedback.
Also, any reason why you're using an inverted
scifi channel logo on your images?
well i made a similar scifi channel logo cause it seamed nice
based on stardoks
http://www.blogcdn.com/news.bigdownload ... ardock.jpg
not scifi
im a bit new to thse things and since im just started posting were on this forum didnt new how much res i would aply
ill change it
sure ill be happy to give as a cor storm
just one thing i need to work on it a bit more
Re: some WIPS
Posted: 10 May 2009, 19:46
by Argh
Not bad.
It'd be nice to see the models at a much closer zoom. But meh, this is the distance players would see them.
That said, most of it looks pretty good, and my only quibble (besides obvious stuff, like uv distortion, which you're aware of) is that your preshading needs to be a bit more effective- many of the objects feel a bit flat. Stuff like the sides of that armored car come across a bit on the bright side, and the front panel's very bright, and needs a bit of fake shadow where the turret is. It'll seem a bit cartoony until you see it in the game engine.
It'd be nice to see how they look with lighting on in UpSpring, as well.
Re: some WIPS
Posted: 11 May 2009, 05:09
by MidKnight
Put the sources on
ModelBase so we can use them already!
You've already heard my glowing praise.

Re: some WIPS
Posted: 11 May 2009, 23:24
by Saktoth
You didnt use the uv map effectively on that robot by the look of it, using less space is like using a UV map with less resolution.
Other than that it is sex and i want to put it in my mouth (also my mod).
Re: some WIPS
Posted: 13 May 2009, 18:10
by scifi
hm thanks for all the feedback it seams uvmaping is ma problem ...
but ill work on it more
weres some stuff
the llt aint hitgh poly its prety fair imo
the other two veicles are a bit higth poly concerning the tracks and wheels