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BA Loadscreens
Posted: 17 Apr 2009, 16:56
by TheFatController
New topic with less idiocy
So far I have: (low resolution samples)
Need more with vehicles and air and sea, no more DSD screens or of the snow map (unless better than above).
Please post any submissions here, highest resolution and details possible, ideally with mapdrawings off (can always photochop these out).
Re: BA Loadscreens
Posted: 17 Apr 2009, 17:09
by hunterw
remember guys, when taking these screenies press the HOME key on your keyboard until viewdistance is up around 300! The DSD screeny i see there has noticable tessellation on the faraway cliff.
For settings, use:
/water 4
/shadows 1 8192
also, since F12 makes a horribly lossy .jpg, use the Print Screen key on your keyboard and paste to image software so you can save as a .bmp
bright red text for protips
i'll dig through some replays and try and take screenies with lotsa action on all different maps.
Re: BA Loadscreens
Posted: 17 Apr 2009, 17:14
by Auswaschbar
Re: BA Loadscreens
Posted: 17 Apr 2009, 17:22
by TheFatController
In
spring/uikeys.txt you can also add the following lines to default to png:
Code: Select all
unbind Any+f12 screenshot
bind Any+f12 screenshot png
Re: BA Loadscreens
Posted: 18 Apr 2009, 03:42
by YokoZar
The loadscreens are an ideal place to give the user information about the mod that might not be obvious.
For instance, I think a load screen showing a Juno and all the radar/jammer units it destroys would be very neat to accompany the text "The Juno can fire missiles that will destroy all radar and jammer units in the target area. Missiles can be produced for (x) energy over (y) seconds."
Note that even I don't know the numbers x and y.
Re: BA Loadscreens
Posted: 28 Apr 2009, 09:00
by hunterw
Re: BA Loadscreens
Posted: 28 Apr 2009, 10:25
by hunterw
Re: BA Loadscreens
Posted: 28 Apr 2009, 10:26
by hunterw
ugh this shitty image host is converting everything to jpg
just tell me what stuff u want and ill send lossless
Re: BA Loadscreens
Posted: 28 Apr 2009, 12:58
by hunterw
Re: BA Loadscreens
Posted: 28 Apr 2009, 14:39
by TheFatController
I'm at work right now but there's some really great ones there, good work
I'll let you know this evening which I need the png's for, thanks a lot!
Re: BA Loadscreens
Posted: 28 Apr 2009, 19:04
by lurker
Re: BA Loadscreens
Posted: 28 Apr 2009, 20:23
by Jazcash
Very awesome screens Hunter. For uploading images, you should use something more suitable, like Photobucket or Imageshack

Re: BA Loadscreens
Posted: 28 Apr 2009, 22:27
by Yuri
Do u play without high AA or its just .jpeg compression artefacts?
Re: BA Loadscreens
Posted: 29 Apr 2009, 06:49
by hunterw
Re: BA Loadscreens
Posted: 29 Apr 2009, 06:52
by hunterw
Re: BA Loadscreens
Posted: 29 Apr 2009, 11:11
by Yuri
Definitly turn AA to the highest possible

Fps drop will be huge, but the replay wont be so affected.
Re: BA Loadscreens
Posted: 29 Apr 2009, 17:32
by Jazcash
hunterw wrote:
that last one has a cursor though, doh!
WAAAAZZZZZAAAAAAAA
http://www.imagebam.com/image/881d9934146481
Re: BA Loadscreens
Posted: 29 Apr 2009, 18:15
by Pxtl
@hunterw:
this image
http://www.imagebam.com/image/a0638734105593 is an abomination before God and Man.
Re: BA Loadscreens
Posted: 29 Apr 2009, 18:53
by TheFatController
This image hides the other side of the team who are still tech1 and have just lost their ground to some flash tanks.
Re: BA Loadscreens
Posted: 29 Apr 2009, 22:43
by hunterw
heres the game
http://replays.adune.nl/?1116
i tried to get screenys of all the different facets of BA. 8v8 DSD is one of them.