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NEW MAP: Marsbar

Posted: 06 Apr 2009, 22:45
by Sabutai
This small 8x8 map is best suited for intense 1v1 action. Vehicles can't climb the hills. The texture was made entirely in Photoshop. Enjoy!

http://spring.jobjol.nl/show_file.php?id=1956

Image

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Re: NEW MAP: Marsbar

Posted: 06 Apr 2009, 22:51
by Jazcash
Bars are not squares. They are rectangle shapes.
8*8 is a square shape. Therefore your map name is false and you sir, are a liar. A LIAR AND A THIEF!

BRING FORTH THE BANHAMMER!

Re: NEW MAP: Marsbar

Posted: 06 Apr 2009, 22:57
by Sabutai
think of a BettAR name. btw my next map will be "Elmstreet" :twisted:

Re: NEW MAP: Marsbar

Posted: 06 Apr 2009, 23:32
by SirArtturi
Kinda nice concept... Good to see 1v1 maps here

The texture is a bit repeating and boring but meh, It's not bad...

Re: NEW MAP: Marsbar

Posted: 06 Apr 2009, 23:42
by Sabutai
I've just downloaded 300 mb textures from deviantart... ^^

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 06:13
by kburts
Sabutai wrote:I've just downloaded 300 mb textures from deviantart... ^^

good for you :SSSS and how did that work out?

PS. I like playing it against CPU's but NO ONE wants to play it online

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 06:16
by IllvilJa
Map looks a bit boring if one considers it as a piece of graphic. However, gameplay might be intresting especially as the hill setup reminds me about Verdant44. Also, it is a reference to Mars, which is another win. (but where are the impact craters?)
JAZCASH wrote:Bars are not squares. They are rectangle shapes.
8*8 is a square shape. Therefore your map name is false and you sir, are a liar. A LIAR AND A THIEF!

BRING FORTH THE BANHAMMER!
Come on, you know that being a liar and a thief is an actual requirement for even posting on this forum ;).

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 08:27
by manolo_
sabu please proper your textures :)

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 09:46
by IllvilJa
manolo_ wrote:sabu please proper your textures :)
Please don't listen to his advice ;). I like the sort of "knitted cardigan" feel of the map :). Running Spring44 on it would be like playing with WW2 toys on a red rug, which can be fun as a change.

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 12:55
by Beherith
I really like the heightmap concept, but the texture just burns onto my retinas after too long.

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 15:07
by Sabutai
The texture was made using photoshops own stone patterns. Didn't take too long, about 2 hours. The patterns are just a few pixel arranged in a square. Thats the reason for them being so repetitive. Grey stones make it look like cometcatcher. I prefer coloured maps :) Maybe creme or yellowish would work better. Anyways not all of mars is covered with craters ^^


The layout is meant to produce a variety to the usual 1v1 gameplays.

- First of all you don't start in the corners. Rushing your com to the enemy base is not rewarding as there's no metal in the center.

- Secondly vehicles can't get up or down the hills. You'd have to walk down to make a lab down low.

- You'll have to expand or you'll run out of metal fast.

- You won't be able to porc. Needs 3 BA llts to secure your starting hill :p

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 15:12
by Hoi
Could you make a proper texture then? :wink:

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 15:21
by 1v0ry_k1ng
I think just making the current texture less vivid/more watermark so units are more visible on it would work fine, just too mcuh contrast in the texture atm

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 15:25
by Jazcash
Good textures are not usually repeated. If you want a good texture, brush it yourself with a range of different brushes.

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 15:33
by Pxtl
The texture makes my eyes want to bleed - and I'm disturbed to notice that the ultra-repeating pattern is not being detected by the tiling engine so the file size is still huge.

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 16:13
by Beherith
Hope this helps, took 15 minutes in wiced:

Image

http://users.hszk.bme.hu/~sp552/marsbar.jpg

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 17:57
by Hoi
Want.

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 18:25
by Jazcash
Beherith wrote:Hope this helps, took 15 minutes in wiced:

Image

http://users.hszk.bme.hu/~sp552/marsbar.jpg
It's amazing how just the texture makes me switch from not liking a map to liking it. Change the texture to Behs version and I'll download :D

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 18:45
by SirArtturi
Looks better now! Even though, for a moment, I thought you inverted the heightmap around :D Couldn't figure out that the dots were hills but rather dips...

Re: NEW MAP: Marsbar

Posted: 07 Apr 2009, 19:04
by Sabutai
lol it looks so plain! :lol: