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High Trajectory
Posted: 30 Jul 2005, 22:16
by FolCan
hey i noticed in the new version you cant set high Trajectory on the units anymore
was this done on purpose?
Posted: 30 Jul 2005, 22:20
by AF
High trajectory is now dependant on the unit fbi, a new tag to allow the option was added, it's now turned off by default.
Posted: 31 Jul 2005, 03:05
by Gunthahaha
We can still turn it on with artillery units like Lugers, but not with pop-up cannons, Fido or Maverick, Stumpy....
Posted: 31 Jul 2005, 03:14
by AF
Thats because those units have the tag in their FBI file.
Posted: 31 Jul 2005, 06:04
by FolCan
so if they dont have it in the fbi file you can control it like it was before?
Posted: 31 Jul 2005, 06:23
by Gnomre
That's the jist of it.
Posted: 31 Jul 2005, 13:52
by Torrasque
The fbi tag value look like this :
0 : no HT.
1 : always HT.
2 : user can choose.