Page 1 of 1
New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 13:00
by SpikedHelmet
Size/Type: 12x18 (North vs South)
Relatively few metal spots, but they have high metal output. Terrain is mix of flats and valleys with rolling hills and high ground. Rivers are shallow and can be crossed by everything.
This map is made for Spring: 1944 but will probably work with most other games and mods with little problem, although naturally the balancing I intended may change. This was a rushed test map to try out SME's features so excuse the odd crappiness here and there (like the black line on bottom-right edge of map...).
Big thanks to Frostregen for SpringMapEdit... best thing to happen to the Spring mapping community since Spring itself.
Get Kiev_1944 here!

Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 17:57
by smoth
spiked, I am hating you bald for being too awesome!
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 18:50
by Beherith
That looks freaking wonderful!
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 18:53
by TheBigPK
Wow. If that's a 'rushed test map,' Spring Map Edit is the best thing since sliced bread.

Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 18:55
by Pxtl
Heheh, would look asinine with giant robot scaled units, so it's probably best left to PURE, 1944, and SW:IW.
IW needs to have Wookies hanging around the houses.
Do the roads have gameplay effect?
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 20:46
by Otherside
awesome map shame about borked tree shadows (pic related)
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 21:19
by FLOZi
Yeah... I'm sure that was fixed at some point.

Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 21:20
by Pxtl
Otherside wrote:
awesome map shame about borked tree shadows (pic related)
Damn, those are some big-ass houses.
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 21:24
by smoth
FLOZi wrote:Yeah... I'm sure that was fixed at some point.

it was :\
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 21:25
by Gota
nice looking map.
Its refreshing after so many symmetrical maps lately.
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 21:28
by CarRepairer
Otherside wrote:
awesome map shame about borked tree shadows (pic related)
Morty says: Get offa my land or I'll blow yer brains out!
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 21:32
by smoth
CarRepairer wrote:Otherside wrote:
awesome movie shame about gang violence, good thing this man has a solution (pic related)
walt says: Get offa my lawn
-fixed
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 22:55
by KaiserJ
looks gorgeous!
did you use any external image editing software; or was it completed 100% in SME?
the houses are really cool.
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 23:20
by SpikedHelmet
100% in SME. I used PSP to create some additional texture brushes (ie a mud and road texture brush), but everything, from metal layout, heightmap editing, texture painting, feature placement/alignment, etc etc etc, was all done in SpringMapEdit in real time.
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 26 Jan 2009, 23:20
by SpikedHelmet
TheBigPK wrote:Wow. If that's a 'rushed test map,' Spring Map Edit is the best thing since sliced bread.

Dude it totally is.
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 27 Jan 2009, 02:37
by Argh
awesome map shame about borked tree shadows (pic related)
I posted about this in Dev awhile ago. jK said he's going to fix it, no ETA on when, that's where things are atm, be patient.
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 27 Jan 2009, 12:37
by Beherith
Your lucky only your shadows are borked, heres what I get on this:
Anyone know the fix?
Dunno if springmapedit supports grass, but you might wanna add some since it looks quite good.
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 27 Jan 2009, 12:39
by Masure
Windowed mode ?
Re: New Map: Kiev_1944 (made with Frost's Spring Map Edit)
Posted: 27 Jan 2009, 13:08
by SpikedHelmet
Texture transparency requires Reflective units be turned on in Spring Settings. I don't know why the two aren't seperated (probably because transparency and reflectivity are part of the same texture file).
but yeah, turn reflective units on and there you go.