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Arm Warrior

Posted: 03 Oct 2008, 14:19
by MDV
Classic twice-weaponed Warrior:
Image
If it's no bad I'll start to texture it. Must be my first try.

Re: Arm Warrior

Posted: 03 Oct 2008, 14:30
by [Krogoth86]
Needs way more detail for body, head and weapons. You're also fine with making those barrels 8-sided as that's round enough (if those one the right have more than 8 )...

Re: Arm Warrior

Posted: 03 Oct 2008, 14:38
by smoth
Looks good, the devil is in the details get to texturing.

Re: Arm Warrior

Posted: 03 Oct 2008, 14:45
by Marmoth
I would make the feet ends more squared...

Re: Arm Warrior

Posted: 03 Oct 2008, 16:22
by MDV
Krogoth86 wrote:the right have more than 8
No, it has 8 too. It's rotated by 22.5 degrees.
Marmoth wrote:I would make the feet ends more squared...
With squared feet ends it looks very boxy. Such kbot, imho, needs something non-squared.)

Re: Arm Warrior

Posted: 03 Oct 2008, 17:07
by Hoi
Great, one thing though, the feet look like boat :wink: make them a bit longer.

Re: Arm Warrior

Posted: 03 Oct 2008, 18:38
by MR.D
Its a good looking remake, and definitely a good clone of the ARM warrior, so don't get me wrong, but it doesn't really bring anything fresh to the unit.

Personally I think you could do better to bring something more to improve upon the existing Warrior model.

With a good texture that can do alot for it there would be nothing wrong at all, its just that there is nothing new and exciting about the model you did.

Don't hate me :?

Re: Arm Warrior

Posted: 03 Oct 2008, 23:10
by MDV
Heh.. I expected this notice.)
It needs a good concept. :(

Re: Arm Warrior

Posted: 04 Oct 2008, 19:40
by Hobo Joe
It's a good model, but..... It looks just like the original. I don't see any extra detail at all.

But I salute you for keeping the concept like the original, and I hope you keep it that way. :)

Re: Arm Warrior

Posted: 04 Oct 2008, 19:49
by MDV
Hobo Joe wrote:But I salute you for keeping the concept like the original, and I hope you keep it that way. :)
Yeah, I tried to do it, but such model isn't interesting now. I agree with that it needs some improvement. Body at first.

Re: Arm Warrior

Posted: 05 Oct 2008, 00:56
by Tribulexrenamed
Yeah, personally i would suggest something more rounded and biologically inspired, since it is an arm unit. This just looks like another really boxey low detail cavedog OTA model, imho. Make a texture that rocks, though, and it will be awesome.

Re: Arm Warrior

Posted: 05 Oct 2008, 01:47
by Columbus
OR you could use/modify the model I made a while ago...I don't see how new low-poly models will be a step in the right direction.
P.S. still, nice model for a first attempt :P

Re: Arm Warrior

Posted: 25 Oct 2010, 16:49
by Sucky_Lord
|+1 sharex, good work mate!

Re: Arm Warrior

Posted: 25 Oct 2010, 16:54
by Jazcash
Ima participainting in a 2 year old fred!