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netherlands
Posted: 07 Sep 2008, 18:34
by daan 79
Hi
Are ther some where some harbour and city features around that are been released? I could use a bunch since i am planning on a new map. Basically evey structure would do if it was manmade. uhm and cars and stuff are also welcome. The recource tread wasnt that providing.
bye
Re: netherlands
Posted: 07 Sep 2008, 20:22
by Hoi
Re: netherlands
Posted: 07 Sep 2008, 22:29
by daan 79
tx hoi these look very usefull. And i think if i am free to resize they be very usefull :D
Re: netherlands
Posted: 08 Sep 2008, 15:19
by Hoi
Re: netherlands
Posted: 10 Sep 2008, 23:48
by daan 79
If anybody made a feature what ever it is post plz
I will list them for completion add tread and link of file.
Re: netherlands
Posted: 19 Sep 2008, 22:57
by daan 79
I think i want to have fish in my map
Does anybody put units on the map yet that have behavior.
Also some flying birds would be very very nice.
ah have only no idea how to make them fly
Re: netherlands
Posted: 19 Sep 2008, 22:57
by Hoi
Worldbuilder has them.
Re: netherlands
Posted: 19 Sep 2008, 23:10
by daan 79
i dont have experience with it and i wunder if anyone has
Re: netherlands
Posted: 20 Sep 2008, 07:15
by Argh
Then you should probably download P.U.R.E., see what it does, and read through the quick-and-dirty documentation walkthrough I wrote for Forb... right?
Can't help you, if you won't help yourself. The information is available now, you just need to take advantage of it. I don't have time to write a complete tutorial right now, but it's not like this is impossible or even all that hard, tbh.
Re: netherlands
Posted: 20 Sep 2008, 12:15
by daan 79
well tx argh
And i played that game and it looks very cool
Standard settings just kills my sytem.(but that shitty is my system)
But i had a bit of crism.(try to not make it all about pur here in topic)
But id loved to played a bit brighter and bigger map at start maybe i can provide :D)
And like a first level where the players just get a army and get action fast to show off. Than laterone a complete mission maybe.
Ok that said i probelly ignorent and stupid by asking more information and not read all the treads in forum. But maybe some one could point out some information how to use that worldbuilder. and how to get me some cities on my map.
I am making a photo map and i think with some city on it it would look fast pretty nice. I tend to make it a bit large. over 24x24 but i may settle with a small version aswell. I got a load of features ready., maybe i could donate them somewhere.
tx
i have looked a bit but i coudnt find the documentation you told about
Re: netherlands
Posted: 20 Sep 2008, 21:25
by daan 79
I gave upper left sea alot metal so a sea verses land would eb possible.
I am not at all happy with all i just posting here because i wanna get some ppl to download and test an insane big map in lobby :D
once a guy asked a map of gibraltar so you needed to defend the land. I tried that concept to fit in a bit.
I doing somthing wrong with the features :S
but here are some screens.
I think in the old mapconv i listed it up like this in FS.txt
feature.s3o
feature.s3o
etz
Re: netherlands
Posted: 20 Sep 2008, 22:40
by Hoi
Zeeland!
Re: netherlands
Posted: 20 Sep 2008, 23:06
by Argh
Re: netherlands
Posted: 21 Sep 2008, 01:45
by FLOZi
satellite-image-map-fail!
Re: netherlands
Posted: 21 Sep 2008, 22:15
by daan 79
Hi
I made some changes.
@argh i am not to use your features like this i heard you had soem other purpose for it. I will use big flates but i think i wanna make them smaller and maybe a road as texture under them. And i not sure i will be able to use that world buider i think i am too noob for that.
Well i had soem sitbacks.
One of them is that i kinda fail at havinf some harbor features and the other is i not compressing right.
And i think i failed also with the trees they are to much spread out. (maybe because the size of map.
this is the code i used
MapConv.exe -w options.txt -z line.txt -k 5 -b 3 -r 24 -u 24 -x 128 -n -127 -i -l -f featurenetherlandsbeta.png -m metalnetherlandsbeta.png -a heightnetherlandsbeta.png -t texturenetherlandsbeta.png -o netherlandsbeta.smf -c 0.4 -q 100
pause
it took me 10 minutes to load the map.(most of the time initialising the features.)
this are the settings(am i doing to much compression?)
greetz daan
Re: netherlands
Posted: 21 Sep 2008, 22:17
by Hoi
Cool!
Re: netherlands
Posted: 22 Sep 2008, 02:23
by smoth
:\
Re: netherlands
Posted: 22 Sep 2008, 02:30
by daan 79
http://www.unknown-files.net/spring/fil ... landsbeta/
cant find any hosting servers but its uploaded beta
Re: netherlands
Posted: 22 Sep 2008, 11:50
by daan 79
Re: netherlands
Posted: 22 Sep 2008, 13:12
by Otherside
you mean u need a new texture map cos satelite imaging is fail on such a scale in spring