Move points, area selection
Posted: 01 Jul 2005, 14:23
What I think could be extremely cool would be if you could choose a unit that you want to order and then click on the map afterwards. This will then be the move point for that specific unit. In this way you can have several move point for the different units, which makes it easy to sort the units if many different units are being produced in one factory. It will also make it easy to group units of the same type being produced at different factories.
Holding certain key down afterwards and moving the mouse over the unit pic, will then reveal the move point selected for the different units. A button to reset move point will then also be needed, I think.
This will lower the micro management a lot I think.
It could also be extended to e.g the mine layer and in stead of clinking the map after you have selected a mine type, you will then drag a rectangle. The mine of one type will then be placed in that rectnagle. Holding the shift key or something similar down, will then enable you to select another mine and cover an area with those etc.
What do you say ?
Holding certain key down afterwards and moving the mouse over the unit pic, will then reveal the move point selected for the different units. A button to reset move point will then also be needed, I think.
This will lower the micro management a lot I think.
It could also be extended to e.g the mine layer and in stead of clinking the map after you have selected a mine type, you will then drag a rectangle. The mine of one type will then be placed in that rectnagle. Holding the shift key or something similar down, will then enable you to select another mine and cover an area with those etc.
What do you say ?