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A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 19:51
by ErIpMaV
I am planning a new mod based on the Doctor Who universe. What I plan to do is make a mod using the cybermen, the daleks, and the Torchwood soldiers. I don't know exactly what to do about sides. Maybe the Evil side (Daleks and cybermen) and the Doctors side (The doctor, torchwood).

I will need Modellers and scripters for this project. I myself have experience making basic models. I hope to get better with this project.

If interested you can email me @ bozo1222@hotmail.com :-) Thanks.

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 20:35
by Das Bruce
Needs moar groundwork. Got a design doc?

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 21:22
by ErIpMaV
A design doc is still being formulated. This is a new idea that I have come up with just as I found this site. :)

If you are still interested reply

*****Edit********
Here is the design doc. Take a look and tell me what you think.

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 22:15
by Argh
Exporting from 3DS Max 2008 is a piece of cake. Simply export your named parts in the 3DS format, then import into UpSpring to translate to S3O. Good luck with your project.

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 22:18
by Snipawolf
I will need Modellers and scripters for this project.
You'll be hard pressed to find any.

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 22:28
by ErIpMaV
Snipawolf wrote:
I will need Modellers and scripters for this project.
You'll be hard pressed to find any.
Why do you say that?
Did they all die or something? :(

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 22:36
by YamroZ
For christ sake its DALEKS not darleks.


jeez
[edit]
I see its fixed now. My coment no longer applies so my head is going to asplode.

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 22:38
by pktm
ErIpMaV wrote:
Snipawolf wrote:
I will need Modellers and scripters for this project.
You'll be hard pressed to find any.
Why do you say that?
Did they all die or something? :(
No, they were waiting for u to show up with another unpayd job. Didn#t u recieve their applications? :>

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 22:55
by ErIpMaV
pktm wrote: No, they were waiting for u to show up with another unpayd job. Didn#t u recieve their applications? :>

Haha. Since spring is open source they wont get payed very much anyway. Will they?

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 23:19
by Argh
Haha. Since spring is open source they wont get payed very much anyway. Will they?
Yes, it's quite legal to sell a game made with Spring. Nobody has, yet, but that's simply because nobody's made a game worth selling that's entirely legal.

And what pktm's trying to tell you, albeit a little rudely, is that most of the people qualified as "scriptors" are busy with their own projects. Build some nifty content, and you may see some help down the road, but you certainly shouldn't assume that we were all just sitting around, waiting for you to show up ;)

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 23:34
by ErIpMaV
Argh wrote:
Haha. Since spring is open source they wont get payed very much anyway. Will they?
Yes, it's quite legal to sell a game made with Spring. Nobody has, yet, but that's simply because nobody's made a game worth selling that's entirely legal.

And what pktm's trying to tell you, albeit a little rudely, is that most of the people qualified as "scriptors" are busy with their own projects. Build some nifty content, and you may see some help down the road, but you certainly shouldn't assume that we were all just sitting around, waiting for you to show up ;)
I didn't think that. I just hoped that some like minded people would help me with a project as my own skills are not good enough to do this on my own.

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 23:43
by rattle
A new Mod request is born!
fixed

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 23:48
by ErIpMaV
rattle wrote:
A new Mod request is born!
fixed
Not really a request as I will be working on this myself as well. More or a project proposal :mrgreen:

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 24 Aug 2008, 23:59
by REVENGE
The reason why you'll be hard pressed to find collaborators is because the skilled people here have mostly been involved in other long term projects for a long time already. There are a couple of freelancers who do random work for different projects, but you'll have to try hard to persuade them to help you.

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 25 Aug 2008, 00:15
by KDR_11k
With those vacancies it looks like your role is "idea man". Considerign that design document you don't seem very experienced at that either.

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 25 Aug 2008, 00:21
by ErIpMaV
Oh well. At least people are replying in this forum :-)
Thanks guys.
So where can I find these people??

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 25 Aug 2008, 00:25
by ErIpMaV
KDR_11k wrote:With those vacancies it looks like your role is "idea man". Considerign that design document you don't seem very experienced at that either.
Yeah I know....maybe you can help :P

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 25 Aug 2008, 01:17
by rattle
Yeah KDR, here's your chance to make yourself useful for once!!

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 25 Aug 2008, 02:59
by ErIpMaV
rattle wrote:Yeah KDR, here's your chance to make yourself useful for once!!
Could you possible help?

Re: A new Mod is born! Also help with 3ds max 2008

Posted: 25 Aug 2008, 19:31
by ErIpMaV
I guess not then :(