Simple Vector based Unit Icons
Posted: 03 Mar 2008, 14:42
Rather than using textures we should be able to use basic vectors, lines and points to represent untis when zoomed out. This would allow a greater amount of information to be shown without the blocky blurryness of textured icons, nice clear smooth defined shapes.
For an example of what I mean look at the icons in homeworld 2, they're easier to see and are sometimes smaller than the icons in spring.
For an example of what I mean look at the icons in homeworld 2, they're easier to see and are sometimes smaller than the icons in spring.