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Test moar!
Posted: 20 Dec 2007, 17:13
by KDR_11k
People, if you don't want Spring 76b1 to be full of bugs please test more! It's easy, just download the installer from
here, install into a separate folder and log into the test server by going into TASClient, clicking on options, click the ... next to "Server Address", select Test Server and off you go!
Posted: 20 Dec 2007, 17:32
by Machiosabre
last time I tested, I fell of my bike the following day, never again!
Posted: 20 Dec 2007, 18:42
by Forboding Angel
I have been. So has neddie.
Posted: 20 Dec 2007, 23:19
by clumsy_culhane
i have, for CA :)
Posted: 21 Dec 2007, 00:04
by [XIII]Roxas
I have been testing.
Posted: 21 Dec 2007, 00:44
by Forboding Angel
BTW buildspacing is no longer broken using z/x but the bindings for mouse 4&5 are still broken.
Posted: 21 Dec 2007, 01:19
by TradeMark
http://buildbot.no-ip.org/~buildbot/spring/installer/
I got quite confused by the amount of files, so which one you want me to download?
spring_0.75b2+svn5082.exe?
just tell which files and i download >_>
(maybe thats why no more people are testing, they gets confused too)
Posted: 21 Dec 2007, 01:37
by LordMatt
As a reward for testing, I might even let some people have a sneak peak at BA 6.0. If you want a 1v1 in BA 6.0 on SVN spring send me a PM.
Posted: 21 Dec 2007, 01:37
by LordMatt
TradeMark wrote:http://buildbot.no-ip.org/~buildbot/spring/installer/
I got quite confused by the amount of files, so which one you want me to download?
spring_0.75b2+svn5082.exe?
just tell which files and i download >_>
(maybe thats why no more people are testing, they gets confused too)
Always download the installer with the highest number.
Posted: 21 Dec 2007, 02:24
by Snipawolf
I test some. Mostly for my purposes, though

Posted: 21 Dec 2007, 11:52
by TradeMark
downloaded.
make it make mods folder, even if you dont select any mods, as i did, now i had to create that folder myself... maybe some newb doesnt know where to put mods after installation if he chooses to not download BA or XTA...
and same with maps folder :d
BUGS
I tried to play small divide with BA591, and then it crashed and said "missing default cursor"
using file spring_0.75b2+svn5082.exe
CRITICAL BUG FOUND
when playing alone, it appears that "you won the game" screen, when it shouldnt.
using latest public release (0.75b2)
Posted: 21 Dec 2007, 12:21
by Machiosabre
do you just mean when you host a game and play with nobody else? of course you win if theres no enemy units.
Posted: 21 Dec 2007, 12:46
by TradeMark
Yes. it is just annoying to move it to same corner every time. and it is useless screen, because there was no war at all.
Posted: 21 Dec 2007, 12:53
by Machiosabre
well then don't say critical bug, or found, because its not critical, and common knowledge.
Posted: 21 Dec 2007, 13:16
by FLOZi
S44 unit acks inexplicably have stopped working under SVN. Weapon sounds remain unaffected. Any ideas?
Posted: 21 Dec 2007, 14:14
by Boirunner
TradeMark wrote:CRITICAL BUG FOUND
clearly you are a god among men
Posted: 21 Dec 2007, 15:17
by LordMatt
FLOZi wrote:S44 unit acks inexplicably have stopped working under SVN. Weapon sounds remain unaffected. Any ideas?
Yeah there's something wrong with sounds. While playing now, you get tonnes of unit can't do something sounds now.
Posted: 21 Dec 2007, 15:40
by caldera
just installed svn 5085:
seems to run stable against kai, just some minor bugs:
- in the installer where you can select maps and mods the two scrollbars dont look very nice, perhaps the box can be stretched so you dont need to scroll horizontal
- BA 5.91: in svn the little christmas hat is placed wrong (see image)
- older issue with clock and fps: they are overwritten by playerlist:

Posted: 21 Dec 2007, 18:58
by NOiZE
caldera wrote:
- BA 5.91: in svn the little christmas hat is placed wrong (see image)
Is a BA issue and already fixed.
Posted: 21 Dec 2007, 20:27
by ZellSF
caldera wrote:
- older issue with clock and fps: they are overwritten by playerlist:

That was fixed in svn long ago. Clock and FPS are both in the upper right corner of the screen now.
Edit: I see you're using LuaUI, which uses it's own FPS and Clock, either disable the LuaUI ones and enable the default ones, or edit widget_data.lua to move them.