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Model Competition 1 - Tank Models
Posted: 04 Nov 2007, 05:14
by Snipawolf
Model a tank and show it to the community.
Do not worry, this is merely for judgement and critique of your models, you will not have to submit more than a screenshot.
Rules:
-Need a screen or two.
-Preferably, less than 1000 polygons, or else it better be one damn fine tank.
-No textured tanks. If you have a screen of it with no texture and one showing off your 1337 paint skillz, feel free to post both.
Points of Interest:
A backstory, if the unit has one.
A description of how it will/would be used ingame.
A model, if you want detailed critique.
I'll submit mine at a later date. Have fun, good luck.
Posted: 04 Nov 2007, 06:39
by Saktoth
How about posting ones we've already done? (Heres a little something i whipped up earlier!)
Posted: 04 Nov 2007, 06:40
by Snipawolf
Sure. It doesn't matter much to me.
I am considering putting my MBT into this, but I need to maek moar models anyways, so why not make something new?
Posted: 04 Nov 2007, 07:04
by ianmac
One or two hours in wings. Hope you like it

. 791 polies, it was about 400 but than I put on the plasma mini guns

(except there not small

). The story, just a siege tank, maby the upgrade for the Scorpion tank in HALO. It's use in a game, just look at it. It has lots of big guns. Do I need to spell it out for you? SIEGE TANK.

sorry for the sarcasm, I had a good day

.
Posted: 04 Nov 2007, 07:20
by Pressure Line
ianmac wrote:sorry for the sarcasm, I had a good day

.
i assume you mean bad, which is the opposite of good ^_^
tank looks nice tho :)
Posted: 04 Nov 2007, 07:22
by ianmac
Pressure Line wrote:ianmac wrote:sorry for the sarcasm, I had a good day

.
i assume you mean bad, which is the opposite of good ^_^
tank looks nice tho :)
when I have a good day and I get tired at the end of that good day THAN I get sarcastic. Which is a good thing. thank for the complemint
Posted: 04 Nov 2007, 07:24
by Pressure Line
ianmac wrote:Pressure Line wrote:ianmac wrote:sorry for the sarcasm, I had a good day

.
i assume you mean bad, which is the opposite of good ^_^
tank looks nice tho :)
when I have a good day and I get tired at the end of that good day THAN I get sarcastic. Which is a good thing.
ahh. i see. i usually only turn into a sarcastic bastard when ive had a bad day, which is pretty much every day...

hmm guess that just makes me a sarcastic bastard ;P
Posted: 04 Nov 2007, 07:28
by ianmac
So what does that make me? A happy, sarcastik son of a female dog?
Posted: 04 Nov 2007, 07:58
by Elkvis
I am going to have to stop you there for fear of contracting 'the lame'...
The tank, however, definitely looks like it should be able to fly.
Posted: 04 Nov 2007, 08:14
by KDR_11k
Looks like a Mobile Gun System with some ugly mistreated cylinders glued to the side.

Posted: 04 Nov 2007, 09:09
by yuritch
You asked for tanks? I have some...

I hope somebody can recognize this tank, it was quite well known in its time. I'll give you a little hint: it's fast.
Posted: 04 Nov 2007, 09:09
by Warlord Zsinj
You're improving a lot ianmac, keep practicing!
This was the Imperial Mobile Artillery piece that I designed drawing inspiration from a number of SW sources. It's essentially a hovering tank chassis, with a BFG tacked on. Note that the cockpit is intended to be right at the front, so it is quite large.
It's verging on being pushed to the scrap heap at the moment. I quite like it, but it's not unanimously liked among the SWS dev team, so it's place in the mod is tentative. A number of major criticisms is that it looks too back-heavy, and too unbalanced. I challenge that it it doesn't look stupidly unbalanced, it just looks unusually asymmetrical, which is perfectly fine for a sci-fi design.
Interested to hear people's opinions.
732 triangles.

Posted: 04 Nov 2007, 09:18
by KDR_11k
I think this competition is biased agaisnt those who use textures for some effects and favours those who put all detail into the mesh...
Posted: 04 Nov 2007, 09:48
by Elkvis
Warlord Zsinj wrote:It's verging on being pushed to the scrap heap at the moment. I quite like it, but it's not unanimously liked among the SWS dev team, so it's place in the mod is tentative. A number of major criticisms is that it looks too back-heavy, and too unbalanced. I challenge that it it doesn't look stupidly unbalanced, it just looks unusually asymmetrical, which is perfectly fine for a sci-fi design.
It does not look too unbalanced and the asymmetry is fine.
There is, however, no attempt to resolve the massive firing forces in the design. If the tank fired in any angle about 45% on either side of forward the cockpit would get a pretty good view of the sky. \
As a result of this, the design looks pretty darn odd.
Posted: 04 Nov 2007, 09:51
by Pressure Line
Elkvis wrote:Warlord Zsinj wrote:It's verging on being pushed to the scrap heap at the moment. I quite like it, but it's not unanimously liked among the SWS dev team, so it's place in the mod is tentative. A number of major criticisms is that it looks too back-heavy, and too unbalanced. I challenge that it it doesn't look stupidly unbalanced, it just looks unusually asymmetrical, which is perfectly fine for a sci-fi design.
It does not look too unbalanced and the asymmetry is fine.
There is, however, no attempt to resolve the massive firing forces in the design. If the tank fired in any angle about 45% on either side of forward the cockpit would get a pretty good view of the sky. \
As a result of this, the design looks pretty darn odd.
not really, if you look at it closely, its obviously a recoilless gun.not to mention its scifi, so it can have whatever the hell stabilising mechanism it wants ^_^
Posted: 04 Nov 2007, 10:07
by KDR_11k
Recoilless? You can SEE it recoil!
Posted: 04 Nov 2007, 11:08
by Guessmyname
Posted: 04 Nov 2007, 11:57
by rattle
Another "competition"? This kind of thing does not work when there's no one willing to spend time on judging. At least do half-decent UV maps for your models.
Because this doesn't differ much from the WIP thread right now.
Posted: 04 Nov 2007, 12:00
by Elkvis
Pressure Line wrote:Elkvis wrote:Warlord Zsinj wrote:It's verging on being pushed to the scrap heap at the moment. I quite like it, but it's not unanimously liked among the SWS dev team, so it's place in the mod is tentative. A number of major criticisms is that it looks too back-heavy, and too unbalanced. I challenge that it it doesn't look stupidly unbalanced, it just looks unusually asymmetrical, which is perfectly fine for a sci-fi design.
It does not look too unbalanced and the asymmetry is fine.
There is, however, no attempt to resolve the massive firing forces in the design. If the tank fired in any angle about 45% on either side of forward the cockpit would get a pretty good view of the sky. \
As a result of this, the design looks pretty darn odd.
not really, if you look at it closely, its obviously a recoilless gun.not to mention its scifi, so it can have whatever the hell stabilising mechanism it wants ^_^
We are talking about aesthetics. The existance of some nifty stability management system is not going to stop something
looking unbalanced
Also, the fact that it recoils like a motherfucker only dampens the shock. The recoil force still has to be resolved somewhere. Conservation of momentum demands it.
Posted: 04 Nov 2007, 12:20
by Harbinger
Cool Leman Russ there, Guessmyname.