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Ba with fixed commy
Posted: 28 Aug 2007, 01:04
by manored
I finnaly got tired (to the point of defeating the lazyness) of all the trouble the com causes, so I edited the current BA a bit to solve that trouble.
*Removed the dgun and gave the com fake's com death
*Doubled the power of his laser
I am too lazy to discover how to make spring reconize it with a diferent name, so if you ever play it get the original out of the folder to be sure :)
im gonna submit it to unknow files, but I wont have time today. I will do so tomorrow.
/me orders you to discuss and flame me and etc
Posted: 28 Aug 2007, 01:08
by SwiftSpear
Sounds like a horrible horrible idea... Especially since you didn't even build it into a mutator so it's easy to use.
[edit] I'd go so far as to recommend that no one DL this until it's formatted properly. It will cause instability in your spring system.
Posted: 28 Aug 2007, 01:31
by PRO_rANDY
just need a fixed dgun, not something totally different :p
Posted: 28 Aug 2007, 01:42
by Hellspawn
Yeah I though it was only me, d-gun feels different then it did @>@ I swear.
Posted: 28 Aug 2007, 10:19
by Saktoth
Com is already fixed, its called EMP annihilation and it is awesome.
Posted: 28 Aug 2007, 17:09
by ginekolog
never noticed problem with dgun.. what is it?
Posted: 28 Aug 2007, 17:36
by Tobi
look in modinfo.tdf for changing the name
Posted: 28 Aug 2007, 20:21
by manored
Tobi wrote:look in modinfo.tdf for changing the name
Thanks buddy. Think im gonna polish it a little and then submit it. Im trying to change
what is utterly wrong in the mod in my opinion, and I hope people agree with it :)
Edit: I fixed that same name issued and made the explosion look equal to like it was but with fake death damage. Im gonna submit it now...

Posted: 28 Aug 2007, 21:24
by Foxomaniac
"Fixed" commander?
More like, neutered commander!
Posted: 28 Aug 2007, 21:29
by NOiZE
Fail, go play CnC or something
Posted: 28 Aug 2007, 22:02
by Forboding Angel
manored, Try giving the comm for wep 1 an llt laser, for weapon 2, copy the anni laser weapon and set the range to short, like 300ish or so and see if you like that.
Posted: 29 Aug 2007, 01:59
by Ifein
Det did a similar thing: he replaced the d-gun with a e-gun
Code: Select all
EMP Annihilation is a mutator for Balanced Annihilation. It Replaces the commanders d-gun weapon with an e-gun which EMPs anything it touches for 60 seconds. It also replaces the commander's explosion with an EMP blast that also lasts for 60 seconds. No more combombing!

Posted: 29 Aug 2007, 14:55
by 1v0ry_k1ng
Foxomaniac wrote:"Fixed" commander?
More like, neutered commander!
Posted: 29 Aug 2007, 16:13
by Complicated
Manored have you recieved permission from the Developers of Balanced Annihilation to release a single change of their mod?
Posted: 29 Aug 2007, 16:36
by Hellspawn
1v0ry_k1ng wrote:Foxomaniac wrote:"Fixed" commander?
More like, neutered commander!
Posted: 29 Aug 2007, 16:37
by TradeMark
IMO whole map should blow up when commander dies. And the laser should be removed. And the movement speed tripled.
Complicated wrote:Manored have you recieved permission from the Developers of Balanced Annihilation to release a single change of their mod?
Ive released like 20 mutators of BA and AA and EE and CE and CA and KP and TT and FF and GG, and nobody whined. I even made map which was looking like BA map, but actually it was KP mod inside the map, nobody whined about that either. Who the fuck cares anyways?
Posted: 29 Aug 2007, 19:33
by manored
Foxomaniac wrote:"Fixed" commander?
More like, neutered commander!
Thats the idea man! :) A unit you gain in the start of the game shouldnt be able to blast the whole enemy base alone.
Posted: 29 Aug 2007, 19:35
by Sleksa
oh dear god . . .
Posted: 29 Aug 2007, 20:12
by PRO_rANDY
manored wrote:Foxomaniac wrote:"Fixed" commander?
More like, neutered commander!
Thats the idea man! :) A unit you gain in the start of the game shouldnt be able to blast the whole enemy base alone.
then you are not playing a game that is derived from the awesome TOTAL ANNIHILATION!
go play aoe or cnc
Posted: 29 Aug 2007, 20:14
by Neddie
PRO_rANDY wrote:manored wrote:Foxomaniac wrote:"Fixed" commander?
More like, neutered commander!
Thats the idea man! :) A unit you gain in the start of the game shouldnt be able to blast the whole enemy base alone.
then you are not playing a game that is like the awesome TOTAL ANNIHILATION!
go play aoe or cnc
Oye, don't bag on AOE, hijo. That said, completely true.