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Attack Ranges
Posted: 13 May 2005, 07:54
by TARevenger
This maybe a bug but I issued a command for three naval units to attack a target on a coast line of a map, but where they stopped and started firing seems to be out of their weapons range.
I captured a small video clip of the failed assault
http://homepages.ihug.co.nz/~ahayes25/T ... gBug11.avi
Posted: 13 May 2005, 17:29
by PauloMorfeo
Maybe it's just the angle of the camera, but, to me, it doesn't seem like they are firing farther than they should...
As much, i would say that they are missing the target but i can't really tell.
Posted: 14 May 2005, 04:38
by TARevenger
know that radar blips are abit off but it was one of those games where I was jumping between the sides building unit's and buildings so I know exactly that where that radar blip is there's a weapon tower
here's a other video that was captured abit earlier in the battle which if you look closely you may see the unit that was being targeted
if not then it's showing some of the taucp units in action
http://homepages.ihug.co.nz/~ahayes25/T ... gVid11.avi
the last 3-4 seconds of the clip you'll see the unit on the far coast line
Posted: 14 May 2005, 11:32
by NOiZE
what map is that btw?
Posted: 14 May 2005, 12:35
by zwzsg
Those cruisers are some of the longest ranged units, doesn't seem out of range for me.
Posted: 14 May 2005, 16:26
by TARevenger
the map is one I threw together with terragen.
16x16 map which took 24 hrs to render the textures
i'll upload it to fileuniverse in a few days as i've only got 56k at home but a faster connection at work.