bugs in 0.75b1
Posted: 15 Jul 2007, 23:58
first: BA 5.4 desynced really fast. I'll upload a replay somewhere and hope that someone will too. edit: http://replays.unknown-files.net/replay.php?id=295
second: LuaUI suffers from a memory corruption/buffer overrun/something similar. here's an excerpt from the infolog:
i've got about 4 megs of such crap until I /luaui reload'ed. Seemed to work fine afterwards.
also, building big boxes still has issues - that's what happened after I ordered to build some:
especially that 158 looks bogus.
more to come.
second: LuaUI suffers from a memory corruption/buffer overrun/something similar. here's an excerpt from the infolog:
Code: Select all
LuaUI: error = 2, Update, [string "LuaUI/actions.lua"]:136: bad argument #1 to 'pairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/actions.lua"]:136: bad argument #1 to 'pairs' (table expected, got nil)
LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local '' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:542: attempt to call global 'đ├é┬©├é┬Ál' (a nil value)
LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:542: attempt to call global 'đ├é┬©├é┬Ál' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:542: attempt to call global 'đ├é┬©├é┬Ál' (a nil value)
LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local '' (a nil value)
also, building big boxes still has issues - that's what happened after I ordered to build some:
Code: Select all
Server: Warning got command msg from 1 claiming to be from 158
Server: Warning got command msg from 5 claiming to be from 1
Server: Warning got syncresponse msg from 1 claiming to be from 7
Server: Warning got syncresponse msg from 1 claiming to be from 7
Server: Warning got command msg from 4 claiming to be from 1
more to come.