Minimap and buildmenu, etc etc
Posted: 01 Jul 2007, 22:53
Forgive me if I'm asking an age old question, but is there, will there, can there be the ability to click on the minimap and have the screen jump there?
Besides that, I was playing TA earlier with my brother and a friend, and I realized something I was fond of. Being somewhat obsessive-compulsive, I liked having a sort-of 'static' sidebar, and having the actual game screen beside it. You know, where the build menu and the minimap were? Where the options came up when you hit F2? Where you saw the nice Arm or Core logo when you weren't doing anything?
Along with that, what about unit health, energy use, production, etc.? I know it's in that little box down there in the left hand corner, but I'm so used to looking at the bottom of the screen for the green and red bar!
I guess in simpler terms, is there, or is it possible, to have a classic game interface? Honestly, I feel a little scatterbrained trying to switch between the two.
Besides that, I was playing TA earlier with my brother and a friend, and I realized something I was fond of. Being somewhat obsessive-compulsive, I liked having a sort-of 'static' sidebar, and having the actual game screen beside it. You know, where the build menu and the minimap were? Where the options came up when you hit F2? Where you saw the nice Arm or Core logo when you weren't doing anything?
Along with that, what about unit health, energy use, production, etc.? I know it's in that little box down there in the left hand corner, but I'm so used to looking at the bottom of the screen for the green and red bar!
I guess in simpler terms, is there, or is it possible, to have a classic game interface? Honestly, I feel a little scatterbrained trying to switch between the two.
