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[MOD IDEA] Epic Legends of the Hierach: The Elemenstor Saga

Posted: 02 Jun 2007, 06:24
by SinbadEV
More Info: http://elothtes.pbwiki.com/

Basically "Battal" is a Fantasy setting that can be concidered in the public domain... like an "Open Source Intellectual Property"

We don't have any fantasy mods in production, and the new lua features can theoretically allow for resource harvesting and spells and the other types of features we know from other fantasy RTSs...

So, I'm not offering to do ALL the work, but do people think this would be a good starting place for a fantasy mod... we have the added incentive of possibly roping in elothtes/penny-arcade community if we get something started.

Until we get Melee worked out I think the game would work fine with swordsman throwing swords... it's no crazier then the rest of the setting.


EDIT: I posted this at another forum
This is not me begzoring people to help me with my mod, nor is it me promising that I will do ANY WORK WHATSOEVER on it myself. I guess I'm gaugeing interest and looking for input.

I made one model so far... but I can't link to it because I hosted it on photobucket which is blocks from work... and I linked to it in the spring forums but that page is blocked from work too... so sorry... it was pretty awful anyways.

So background on the setting can be found at http://elothtes.pbwiki.com

Basically it's going to be a fantasy war game... similar to Age of Mythology or the Warcraft series to a certain extent.

I haven't decided on everything that going to be in the game... or even which era of the setting to use (It's actually almost MORE appropriate to mix us the various time periods so I might not have to choose) but I decided on a name Battal: Years of Battle (mostly because the acronym is BYOB... which is funny)

I was also thinking that at least for the good guy team ("Forces of Goodness" maybe?) you would have your commander replaced by a huge "The Cerulean Citadel" building unit similar to the commanders in NOTA, that does nothing but produce a resource called "Epic"... and spawn buildings (like forming a town around itself... similar to creep I guess... but not quite)... spaced out automatically with roads between. Town buildings would also produce a resource called "peasants" which would be spent to make other units

These unimproved town buildings produce Gold... but they can be morphed into specialty outbuildings... for example a "Library of the Hierarchs" which would allow you to train Elemenstors (Basically Mages)... and then you could build a "Furniture Factory" which would allow you to A: Upgrade the "Quality of Life" factor of your unimproved town buildings to produce more gold and peasants and B: allow your Elemenstors to Build (or Transchant) a Furniliar... which would be a love seat or dresser that would not be under manual control... it would just go between you and enemies and absorb large amounts of damage (as your Elementor has very low HP this will be neccessary for him to actually do anything useful)... there will be a limit to the number of elemenstors you can build which can be increased by harvesting Rubian (crystals which will be scattered across the field...) or by killing opponents elemenstors.

The "Hords of Chaosness and Darkness" will be the "Bad Guys", they will basically be really awsome... have a single resource that they gain by killing units (their own or other teams) and have buildings that produce useless creatures that they can produce expressly for the purpose of killing and gaining this resource.

Posted: 02 Jun 2007, 07:34
by KDR_11k
Does it involve wangs or cardboard tubes?

Posted: 02 Jun 2007, 07:43
by SinbadEV
it can if it needs to, one of the factions could be the Wang Kingdom... I was thinking more Evilness Elemenstors with Vile Nightstands and Fierce Unicorns, VS Goodness Elemenstors with Ambulatory Dressers and other Furniliars.

Posted: 05 Jun 2007, 08:44
by SinbadEV
Look, I even got started

Image

Posted: 05 Jun 2007, 08:51
by ralphie
Is that the commander of the sack-wearing pumpkins faction?

Posted: 05 Jun 2007, 09:18
by SinbadEV
ralphie wrote:Is that the commander of the sack-wearing pumpkins faction?
... no?

Posted: 05 Jun 2007, 19:24
by Dragon45
new units should be built via furnication

Posted: 05 Jun 2007, 19:34
by SinbadEV
the process of changing a inanimate object to a animate-sentient-object is "Transchanting"

Funication (or "creak") is what Furnies (people who cosplay as furnilliars) to together in the pivacy of their own homes/orgies.

Posted: 05 Jun 2007, 20:17
by 1v0ry_k1ng
ralphie wrote:Is that the commander of the sack-wearing pumpkins faction?
i lolled

Posted: 05 Jun 2007, 20:27
by Guessmyname
I thought it was one of those scarecrow soldiers from Doctor Who at first. Which would have been quite awesome

Posted: 05 Jun 2007, 20:34
by Pxtl
Lollerskates. I'm ashamed to admit that I've contributed a great deal of bizarre cruft into that thing, such as the http://elothtes.pbwiki.com/octahedric+h ... hypothesis, and the http://elothtes.pbwiki.com/Elemenstor+B ... tion+Rules, as well as numerous other blobs of fancruft (generally focussing on pre-wizbits development of the fledgling Realmworlds Publishing company, and stuff on Dark Elemenstration).

Posted: 05 Jun 2007, 21:42
by smoth
I would be ALL ABOUT a TA:K conversion, offering my hands at effects for it but ALAS... for the millionth time... there is no melee in spring.

Posted: 06 Jun 2007, 06:18
by SinbadEV
I figured Magic for some units... then the rest of them will have projectile weapons, rocks, arrows, daggers, hammars... beam swords maybe.

Posted: 06 Jun 2007, 17:54
by rattle
No lazer eyes or cock rockets?

Posted: 06 Jun 2007, 18:09
by 1v0ry_k1ng
smoth wrote:I would be ALL ABOUT a TA:K conversion, offering my hands at effects for it but ALAS... for the millionth time... there is no melee in spring.
epic leigons has somthing iirc

Posted: 06 Jun 2007, 18:25
by tombom
1v0ry_k1ng wrote: epic leigons has somthing iirc
pretty sure it doesn't

Posted: 06 Jun 2007, 19:37
by rattle
Warhammer TA does.

Posted: 06 Jun 2007, 19:38
by 1v0ry_k1ng
tombom wrote:
1v0ry_k1ng wrote: epic leigons has somthing iirc
pretty sure it doesn't
it has zombie and tyranid factions, plus a chaos rocket launcher guy who uses his axe, or at least it did

Posted: 06 Jun 2007, 21:28
by tombom
1v0ry_k1ng wrote:it has zombie and tyranid factions, plus a chaos rocket launcher guy who uses his axe, or at least it did
It has a few basic units of Tyranids but he stopped working on them due to lack of melee I think.

And zombie faction? :?

Posted: 06 Jun 2007, 22:11
by Guessmyname
Uhh...

there's a zombie melee unit, works well but have to set them to roam or they don't go after people

That's the main problem. Is there a way to make units automatically set to roam?

EDIT: And the tyranid was a melee test. They're very complicated to model and to animate, so they'd been low on my to-do list...