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"Absolute Annihilation" version X.X
Posted: 29 Apr 2007, 21:02
by Caydr
Please stop using my mod's name and putting a version number after it as if to say it's the same work. Use a different name. This will only cause confusion if I decide to make a new version, and besides which is just blatant infringement on my "whatever"... Not to say I have a leg to stand on legally, but it's still my name and I don't want it used by others.
If you have any appreciation at all for all the years of work you're using, please just pick a new name. I'm fine with "Balanced Annihilation", or whatever else. Just not word-for-word "Absolute Annihilation" or "Absoluter Annihilation" or anything clearly derivative. Please make it clear in your readme what your mod is based on if you're using the vast majority of AA's original data.
Thanks for your consideration.
Posted: 29 Apr 2007, 23:49
by Day
i told you guys to change the name!
Posted: 30 Apr 2007, 00:03
by rattle
And I told you to ask Caydr for permission! :P
Posted: 30 Apr 2007, 00:14
by smoth
and I told them make to make their own mods
Posted: 30 Apr 2007, 00:17
by PicassoCT
I told them they wouldn`t listen

Posted: 30 Apr 2007, 00:29
by LordMatt
I think the creators of AA 5.0 wanted to avoid the hard work of getting people to play their mod, so they used AA's name and made the version number higher than BA's. Unfortunately, the people making that mod are no longer doing it, so they aren't going to release a new version with a different name.
Posted: 30 Apr 2007, 01:04
by Pxtl
Well, you have to keep in mind the original goal of Nixa's AA project - Balanced Annihilation was meant to be a tweaked rebalancing of Absolute Annihilation - but BA made significant gameplay tweaks that were unpopular, and kept many of the 2.X tweaks that were also unpopular. When Nixa's AA project was started, the goal was to simply finish-off and stabilize Absolute Annihliation - the project was meant to be temporary, just to tie off the loose ends and failed-experiments that were in the last version of AA. Hence, they wanted to make that clear by keeping the name, since it was meant to be a completion of Caydr's mod - not anything original. Obviously they should've got Caydr's permission before using the name.
Either way, apparently the "5.0" thing was a joke making fun of BA's meteoric version-numbers. I haven't seen any activity from Nixa, so I think the AA5 project is dead anyways.
The problem is that obviously the most popular dialect of TA is Caydr's formula of Uberhack-with-extra-units (provided they have a unique role). Numerous people have tried to follow up on AA, but nobody's had the same motivation Caydr did - BA has stagnated, and AA5 looks like it was a one-hit-wonder. All the other approaches (XTA's speed, NOTA's Supcomishness, BOTA/FunTA's old-school feel) haven't had the same popularity as just "Uberhack with more fun stuff".
Posted: 30 Apr 2007, 02:20
by Fanger
Im not sure why anyone cares...
Posted: 30 Apr 2007, 03:04
by Ishach
I originally suggested an "AA Classic" mod that was essentially just 2.11 with some bug fixes. I was originally planning to do it myself, but Nixa took it up and went a bit further than my plan.
At this moment I'm pretty sure Nixa has said there are no plans to continue working on it or updating.
Posted: 30 Apr 2007, 03:16
by hunterw
Fanger wrote:Im not sure why anyone cares...
people take pride in the things they make

Posted: 30 Apr 2007, 03:29
by LordMatt
Pxtl wrote:but BA made significant gameplay tweaks that were unpopular, and kept many of the 2.X tweaks that were also unpopular.
Yeah so unpopular that a majority of games are played with it.

No doubt BA still has things to be fixed, and they will be.
Posted: 30 Apr 2007, 03:40
by Cabbage
Fanboi!
Posted: 30 Apr 2007, 03:48
by Ishach
LordMatt wrote:Pxtl wrote:but BA made significant gameplay tweaks that were unpopular, and kept many of the 2.X tweaks that were also unpopular.
Yeah so unpopular that a majority of games are played with it.

No doubt BA still has things to be fixed, and they will be.
2.23 was the most broken mod ive played in spring in my time playing but when it was the newest AA it was also the most popular. Your logic dosen't really hold up.
Posted: 30 Apr 2007, 04:11
by MR.D
Only thing wrong with AA was the LVL-1 scout vehicles, Jeffy/Weasel.
Rest of the game was fine, you ppl just bitched it out of the spotlight because of that 1 unit.
If 1 unit out of what.. 188 can destroy a game that badly.. It should have been fixed immediately instead of sat on for months.
Posted: 30 Apr 2007, 05:03
by LordMatt
Ishach wrote:
2.23 was the most broken mod ive played in spring in my time playing but when it was the newest AA it was also the most popular. Your logic dosen't really hold up.
Well it was dropped like a hot stone as soon as a better mod came by, whereas that has not happened with BA.
Posted: 30 Apr 2007, 05:26
by flop
Matt, thats because BA isnt near as broken as 2.23 was, it will take more time if its going to happen. Like isaac said, AA 2.23 was one of the most broken mods spring has ever seen. Your logic doesnt really hold up.
Posted: 30 Apr 2007, 05:41
by Neddie
Alright, now, can we just honour Caydr's request and stop discussing it? Thank you.
Posted: 30 Apr 2007, 06:26
by smoth
nope, as a person who has a NON-BA project, I can tell you that people are going to work into a frothing fanboy rage. I have been waiting for the ba and aa fanboys to tear each other's throats out!
GO
GO
GO
Posted: 30 Apr 2007, 10:18
by el_matarife
You know, coming in every few weeks to make like 3 or 4 posts and not responding to anything isn't very constructive. "Hit and fade" posting isn't really going to make anyone change what they're doing. Besides, I'm sure Nixa like most of the rest of us probably assumed you were gone and too busy to come back. He started his fork because he liked AA, and many of us including me suggested that he either seek permission from you or name it something very similar as an homage, not a ripoff. Most of us thought you'd give it to him since you all but declared AA dead on your website.
Posted: 30 Apr 2007, 12:10
by kuqa
Well there is one mod coming up to change the future of all TA based mods, one mod so thoroughly playtested that its the first one that you can call professionally developed.
Yes, im talking about Complete Annihilation.