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How is your mod coming along?

Posted: 22 Apr 2007, 18:55
by Snipawolf
I wanna know, you don't have to release any special info.

Mine is working fine, and I have three units ingame and am deciding which one to do next. I am making a realistic scale, so, my factories may get even larger than 15 x 15... Yardmaps are a bitch, but that's not a problem, when you see the correct sized tank rolling out of a factory that is correctly sized, then the tank loads up on the transport (which just happens to be correctly sized also!).

Posted: 22 Apr 2007, 19:41
by zwzsg
Mine is going fine, ty:
http://www.youtube.com/watch?v=B8by5C6dJDA :lol:

Once it's gonna get released, hopefully somewhere around the year 2050, it's gonna pwns yo mamma! It'll be so good even your boss will be playing it! Chuck Norris will have no choice but to bow before my level 31 thief skill which enable me to grab all those little known models to pass as my own!

Posted: 22 Apr 2007, 19:42
by rattle
my factories may get even larger than 15 x 15
Hmm you should scale your models down a bit because you might have issues with hilly maps then.

Posted: 22 Apr 2007, 19:54
by Boirunner
zwzsg wrote:Mine is going fine, ty:
http://www.youtube.com/watch?v=B8by5C6dJDA :lol:
this is seriously awesome. you MUST release it in some form.

Posted: 22 Apr 2007, 20:15
by clericvash
that actually looks pretty funky even if it is meant to take the piss

Posted: 22 Apr 2007, 20:28
by Guessmyname
Mine is going along quite well, except for my computer's instability that's preventing me from running Spring

Posted: 22 Apr 2007, 21:31
by Snipawolf
@Rattle.

Unforunately, no, the game its based off of had the correct scale, something I've never seen in a game to date. Not to mention, if tanks are 2x2 in size, what are infantry going to be? I can't quite scale down much more... (Especially because I can't make the exit doors bigger, but I tell ya what, it would look retarded to see those tanks coming out with their turret through the roof of the door)

@Zwzsg (I think)

lulz all around

@GMN

Extremely unfortunate :(

Your open beta was pretty good, I won't have one though, maybe have all of one side as an alpha, then release the full thing as a .5, then release it as 1.0 when I have all the special effects, etc.

Posted: 23 Apr 2007, 00:28
by Pxtl
I'm almost started!

Posted: 23 Apr 2007, 00:38
by Neddie
Mine is still pre-conception.

Posted: 23 Apr 2007, 01:11
by smoth
My project's test went well, we had a blast, the new explosions are great looking and the game played REALLY REALLY WELL!

I think I am going to start my eastside-westside remake again.

Posted: 23 Apr 2007, 01:15
by Snipawolf
Haha, sounds good..

I am not into the special effects yet, but my balance (for now) feels right where I want it... If you get caught with your ass to the enemy, you can kiss it goodbye :D

I cannot model but its not stopping me

Posted: 23 Apr 2007, 03:41
by Noruas
my mod sucks compared to yalls, i cant uv map or really model at all.
http://spring.unknown-files.net/file/27 ... ng_Mod_v3/
If you can make some dual weilding trigger happy cowboy folks id be happy to use them.

Posted: 23 Apr 2007, 03:55
by smoth
You need some modeling help noraus?

that little project was pretty cute in an arcade style way(something we need more of in spring), I can make you some cartoony looking guys if you really need them.

Posted: 23 Apr 2007, 04:22
by Snipawolf
Kekeke! I got two units ingame and fixed up my build status today!... I'm on a roll...

(By two units ingame... I mean modelled, textured, and scripted, through and through!)

HAHAHAHAHAHAHAHhahahahahahaha! Snipa stops sucking!

Posted: 23 Apr 2007, 04:34
by SpikedHelmet
I'm sick of Spring and its nonsensical unpredictability atm.

Posted: 23 Apr 2007, 04:41
by Zoombie
I've got a million ideas and no skill whatsoever.

Kinda annoying.

Posted: 24 Apr 2007, 03:27
by Argh
Almost done... with the current alpha build. Nowhere near to beta yet :P

Posted: 24 Apr 2007, 03:36
by Snipawolf
Congratz, although, you should divulge a little bit of info for us to devour, we are all very curious about your project... :wink:

Posted: 24 Apr 2007, 17:24
by bwansy
Zoombie wrote:I've got a million ideas and no skill whatsoever.

Kinda annoying.
Same here. :cry:

Posted: 24 Apr 2007, 19:54
by Peet
Simbaes!!1
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