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Posted: 15 Feb 2007, 11:47
by jackalope
it's like I spammed but somebody else did it for me.
The phrases from from a buddhist sutra
Posted: 15 Feb 2007, 12:37
by mufdvr222
@ Forboding,
I think rendered metal maps will look spectacular as a product of l3dt, if you get this climate right.
out of curiosity, what horizontal scale value did you specify for that render?
Posted: 15 Feb 2007, 15:52
by Forboding Angel
height of 1000, hoz of 3
thanks muf
Posted: 15 Feb 2007, 16:52
by Zoombie
Dude, Forb, that new metal map looks NICE. Can it be shiney...I remember a shiney one in some development thread. Like really shiney.
Posted: 15 Feb 2007, 18:01
by AF
He'd need to use SM3 rather than SM2 if he wanted to make a shiny metalheck.
Posted: 15 Feb 2007, 18:24
by Decimator
Here's my solution to flamewar threads.