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Re: we sux

Posted: 06 Nov 2010, 00:31
by smoth
fixt wrote:Why would people armored vehicles?
All you need is a sort of improvised explosive and boom 10mio $ armored vehicle is broken.
Seen this "iraq war" or how its called?

Re: we sux

Posted: 06 Nov 2010, 00:32
by Machete234
Karl wrote:
Machete234 wrote:Why would people build mechs?
All you need is a tripwire, boom 10mio $ mech is broken.
Seen this "star wars" film or how its called?
Oh fuck i've read that similar discussion somewhere on ppmsites befor CNC3 got released
Wasnt me

Anyways a tank is harder to destroy than a mech and its probably cheaper.

Re: we sux

Posted: 06 Nov 2010, 00:39
by smoth
lol.

Re: we sux

Posted: 06 Nov 2010, 00:41
by Karl
On Real Life but many games are using non-realistic physic so... but i am tired of that discussion

Re: we sux

Posted: 06 Nov 2010, 01:34
by smoth
LOL plasma gun is less realistic than giant bipedal weapon platform.

Re: we sux

Posted: 06 Nov 2010, 05:13
by Johannes
Fuc realism, it's shit anyway. Make something more kool than the real wolrd

Re: we sux

Posted: 06 Nov 2010, 14:01
by PicassoCT
Realworld exists? The Myth, the legend, and now after years, i learn the truth, that windows is not showing some crashed 24 h -screensaver.

Re: we sux

Posted: 06 Nov 2010, 20:54
by Forboding Angel
smoth wrote:LOL plasma gun is less realistic than giant bipedal weapon platform.
This is very true. Plasma cannot be compacted in any meaningful form long enough to hold together for any length of time. By comparison, microwave guns are more logical.

Suits, as envisioned in real world applications today are simply armored exo skeletons. In fact, the US is supposed to have some exoskeletons put into use in the coming years. The idea is that while you lose some mobility, you gain many more times the strength, and with correct armor you essentially have tin soldiers that are that much harder to kill. At some point, you would need armor piercing bullets just to kill troops.

Re: we sux

Posted: 06 Nov 2010, 22:49
by Karl
Afaik , Plasma Guns are do able but
-It needs lots of Energy
-Its lifetime would be too short

unless you can do somehow that the Plasmas are in a Jar, in a Toaster or with a hull that got a small Energy generator
Forboding Angel wrote: At some point, you would need armor piercing bullets just to kill troops.
Aim for the Head men. Also some bandits could manage to kill some of those just with an PMm!

Re: we sux

Posted: 14 Dec 2010, 18:12
by id10terror
If you guys approached a publisher(say someone like steam) code win32/64 decently bugtested (even locked to single player only) that was bound to the content(also decently bugtested given the reliance on content based management(lua)) it came with i believe you would be able to sell product. You guys could make money now. I'd suggest initially kernel panic, no spring lobby, exe bound to the release of KP sold for 9.95 or somthing on steam or somthing. Using this method authors of content could also be compensated.
Now if we could just talk about some of the white elephants in various corners......

Re: we sux

Posted: 14 Dec 2010, 23:44
by MidKnight
id10terror wrote:If you guys approached a publisher(say someone like steam) code win32/64 decently bugtested (even locked to single player only) that was bound to the content(also decently bugtested given the reliance on content based management(lua)) it came with i believe you would be able to sell product. You guys could make money now. I'd suggest initially kernel panic, no spring lobby, exe bound to the release of KP sold for 9.95 or somthing on steam or somthing. Using this method authors of content could also be compensated.
Now if we could just talk about some of the white elephants in various corners......
Please, refine your ideas by educating yourself!

Some sample topics you may want to look up and learn about:
- GNU GPL (General Public License )
- Steam game application process
- Lua
- Spring's use of Lua
- Indie game development
- Polishing game titles
- QA/bug testing processes and information about how we could get Spring tested.

Thank you! Happy posting! :-)

Re: we sux

Posted: 14 Dec 2010, 23:50
by dizekat
ever seen how humans move on battlefield, trying to keep low? Bipedal form is very sub optimal for warfare.

Re: we sux

Posted: 15 Dec 2010, 10:07
by BaNa
A: bi (quadro) pedal form is good for mobility over rough terrain

B: http://www.youtube.com/watch?v=1ix62_oBGtg <- WOOOOOOO

Re: we sux

Posted: 15 Dec 2010, 10:20
by 1v0ry_k1ng
dont know if you guys are keeping track of your next gen military hardware, http://en.wikipedia.org/wiki/Future_Combat_Systems, but the next gen tanks are going to unmanned. that is to say, no need for humans inside so a fuckload more room for armour and weapons and a muchmuch lower profile. I dont see what possible good a mech could be in comparison to what can basically be a super-armoured low profile brick, except maybe tread on it and fall over.

the only mech I have seen that looked halfway viable in RL were the baller avatar mechs, and even then only for their mobility.. armour of those was effectively non-existant.

Re: we sux

Posted: 15 Dec 2010, 10:42
by SwiftSpear
Personally, I think the biggest downfall of mech warfare mentality is simply expense. There is coming in the near future an era where swarms of missles will be circling the battlefield and anything that gets a little lazer pointed on it for more than a few seconds will be quite obliterated. The thing is, in the end of the day, the only weapons system cheaper than a missle is a guy with a gun. Manned vehicals aside from basic transport I believe are going the way of the dinosaur, although ultimately the whole battlefield will be a huge rock paper scissors scenario. If you're fighting in range of missles, your vehicals will be wasted, if you're fighting outside of the range of missles your dudes will get mowed down by vehicals, if you spend more money on equipping infantry better then your dudes are more attractive targets for missles, however, they will be more effective in the field against other dudes.

We're very quickly approaching a time when expense of fighting rules the battlefield far beyond any other factor.

Re: we sux

Posted: 15 Dec 2010, 11:07
by zwzsg
The thing is, in the end of the day, the only weapons system cheaper than a missle is a guy with a gun.
I disagree. Maybe today a missile is more expensive than an guy, but ultimately, missiles will become cheaper, while guys still require expensive raising and maintenance.

Oh, and the potential of cheap drone has only started to be explored. I mean, why pay a half million dollar for a military-grade cruise missile, when for a few hundred dollar you could just glue a camera to a RC plane?

Anyway, I bet wars of the future will be more economical or legal, and less about guns and explosions.

Re: we sux

Posted: 15 Dec 2010, 11:20
by hoijui
in reality, warfare today (and likely in the future even more) is not like BALANCED annihilation (as you picture it), but like Collateral Murder. which war today is not apache vs AK47, or AK47 vs stones, air superiority + tanks vs AK47, ... ?
Has there been a war with high-tech vs high-tech since WW2?
it seems to me like you are living in a dream world.
*nock, nock*

Re: we sux

Posted: 15 Dec 2010, 11:26
by Cheesecan
zwzsg wrote:
The thing is, in the end of the day, the only weapons system cheaper than a missle is a guy with a gun.
I disagree. Maybe today a missile is more expensive than an guy, but ultimately, missiles will become cheaper, while guys still require expensive raising and maintenance.

Oh, and the potential of cheap drone has only started to be explored. I mean, why pay a half million dollar for a military-grade cruise missile, when for a few hundred dollar you could just glue a camera to a RC plane?

Anyway, I bet wars of the future will be more economical or legal, and less about guns and explosions.
I disagree with your disagreeing.

Those drones are actually carrying missiles not just cameras these days, and blowing up dozens of people in each strike. So drone plane strategical worth > human life worth.

I mean it's a pretty depressing thought but human lives are worth almost nothing.

We have nearly 7 billion people on this planet, let's face it people breed like rabbits, and seem to not have much value to the people who make the decisions. In the future, they will breed human soldiers in test tubes. Humans with machine guns and rocket launchers attached to them like in Quake. Raaa!!!

Okay my post kind of ran off track there..

Re: we sux

Posted: 15 Dec 2010, 12:03
by id10terror
Altho the guys who fly the drones have to be worth more than the drone. They are remote operated by I *think* its 4 personel.

MidKnight GPL's the best reason for me to respond to you so:
.\DOCS\LICENSE.html wrote:Spring is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version.
And
http://en.wikipedia.org/wiki/GNU_General_Public_License
Compatibility and multi-licensing
But i expect your public source may be combined with a private licence.
http://en.wikipedia.org/wiki/List_of_FS ... e_licenses
I'm certain given certain provisions you could achieve this, however if you do not want to, i'm sorry i brought it up.

Re: we sux

Posted: 15 Dec 2010, 13:22
by BaNa
human cost is HUGE, training costs for ppl ++ hit in popularity you take with each soldier dead. If the afghani war was being fought only with drones and shit, with 0 US casualties and the same afghan casualties as currently, noone in the US would give a fuck about it.