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Posted: 02 Apr 2006, 23:04
by Decimator
Egarwaen wrote:But can you also go from well-off to in serious trouble very quickly, as a result of a well-executed raid?
Yes, especially later in the game, where the loss of a few power plants will shut down your advanced mexes, and render the GD laser units unable to fire. It also means that all your cloaked cameras and landmines will decloak and likely be destroyed, as well as the URC's scout spiders.
Posted: 02 Apr 2006, 23:47
by Forboding Angel
Egarwaen wrote:Forboding Angel wrote:One of the facinating things about this mod is... Because the way the resources are handled even if you are energy or metal screwed, that can change in a heartbeat.
But can you also go from well-off to in serious trouble very quickly, as a result of a well-executed raid?
An interesting fun fact for you guys is this. IF you are playing gd vs urc, you should realize that the urc player prolly has los on your base pretty much the entire game, unless you manage to stumble across his scouts.
Also, when playing gd, you can mix scout tanks (which have a minigun) with your main battle group and set up cloaked cameras and stealthed radars as you go.
Oh, now
that sounds interesting. Sort of a logical development of the spy KBots/combat engineers from AA?
No. Even if you severly cripple your opponent, but leave him alone for a short amount of time it's possible that he could come back completely. Keep in mind, this isn't aa, so don't think in terms of. I know it's hard lol :D
Oh, now that sounds interesting. Sort of a logical development of the spy KBots/combat engineers from AA?
No not really. lol You'll see :D.
I try to remember to take a screenie next time I use them in battle :D
Posted: 03 Apr 2006, 18:58
by emmanuel
i recogniz this kbot=it s ota 3rd party models(nice)
Posted: 03 Apr 2006, 20:13
by Forboding Angel
umm the heavy mechs don't look like that... I don't think any of them do.
Meh, I'm gd all the way. I must have power!!!!
Posted: 03 Apr 2006, 20:15
by j5mello
ah yes but power gained is easily lost.

Posted: 03 Apr 2006, 20:30
by hrmph
emmanuel wrote:i recogniz this kbot=it s ota 3rd party models(nice)
Yah what unit are you talking about? (I mean what OTA 3rd party unit, a pic would be nice). None of the units are directly copied from another mod (As far as I know)
Posted: 03 Apr 2006, 21:18
by emmanuel
i dont think is a mod_unit but a single released for ota
i dont now the old name because i download all i found for select the bests
but sure it is a ota kbot and a bestest 3d model maybe a hammer or core ak script (2gun)
Posted: 03 Apr 2006, 21:56
by Forboding Angel
nope, you are quite mistaken. are you thinking about the cougar?
The models aren't even remotely ota like... :-/
Posted: 03 Apr 2006, 22:10
by emmanuel
maybe i copyed your mod in last year???
i know a cougar model a copy of mechwarrior cougar but no <<<
it s the medium artillery/gun heavy kbot=
http://img406.imageshack.us/img406/3218 ... nal7wc.jpg
but it s care for me
it s not a crime...for me to recycling
it s fashion in frenchland>>to recycling
your mod is cool not great but medium
a mix of warhammer mechwarrior and command conquer...
all good styl
if you release i look for your builders and re talk about ....recycling
Posted: 03 Apr 2006, 22:23
by Flare
I dont really understand emmanuel too well but i dont see why everyone says this mod is copying earth 2150 and says it's copying c&c and warhammer when every mod thats being made for spring is completely copying most of ta.
Anyway I'm glad to hear this is different from TA although it doesnt seem like forboding angel really ever plays many other rts's to compare it to

Posted: 03 Apr 2006, 22:30
by Flint
I'm sure you guys will have a lot of fun playing the mod, its a total blast and huge refreshment from typical spring combat.
-Oh and Im with angel on this one, GD all the way.
Posted: 03 Apr 2006, 22:52
by emmanuel
for info about gameplay style=
is a 10shoot for a kill mod or a 10kill for a shoot mod(like my mod) ???
Posted: 03 Apr 2006, 23:03
by Flint
emmanuel wrote:for info about gameplay style=
is a 10shoot for a kill mod or a 10kill for a shoot mod(like my mod) ???
I have no idea what you just said. Please clarify a bit.
Posted: 03 Apr 2006, 23:15
by emmanuel
in some mod a unit fire 10 shoot for kill another and fight is slow
in another game a unit shoot a big shell and kill 10 unit
Posted: 03 Apr 2006, 23:32
by Forboding Angel
emmanuel wrote:maybe i copyed your mod in last year???
i know a cougar model a copy of mechwarrior cougar but no <<<
it s the medium artillery/gun heavy kbot=
http://img406.imageshack.us/img406/3218 ... nal7wc.jpg
but it s care for me
it s not a crime...for me to recycling
it s fashion in frenchland>>to recycling
your mod is cool not great but medium
a mix of warhammer mechwarrior and command conquer...
all good styl
if you release i look for your builders and re talk about ....recycling
Are you trying to offend people cause if so you're doing a great job.
Mod is medium? Thats interesting, considering you havn't played it...
You think your unit was used? Not so much. It may just happen to be that 1 mech looks close to another that you happened to make in the past. SHOCKING! It's a biped. Oh noes lol
Re talk about recycling? #1 I am not the mods creator. #2 none of your models were used, I assure you.
meh
edit: maybe it would be better if you made your posts in french, so that someone could translate for you. I'm quite sure babelfish would do a better job. No offense intended. I'm well aware that english isn't your first language. I understand that you're trying, but it is very hard to understand.
Posted: 04 Apr 2006, 00:00
by emmanuel
1 translator not good translat
2 i agree if you use my unit
3 i not have unit only 3d parts
4 your mod look medium it s better than majority of release but i supose you think less than perfect=bad
5 sorry for my comment i will not do this
6 i m sure when i recognise
Posted: 04 Apr 2006, 01:54
by Leaderz0rz
I don't think its worth getting upset over this guy. From the screens and what you say the mod plays like I think it will be a great addition to the spring mod list :D
Posted: 04 Apr 2006, 14:30
by emmanuel
i agree too =
all mod are great addition for the greatest game engine
unituniverse have 5000 single unit released for free use = search and you see what about i talk
Posted: 04 Apr 2006, 23:07
by Decimator
We've seen the units on unituniverse; unfortunately most of them suck horribly.
Posted: 04 Apr 2006, 23:34
by Leaderz0rz
is there going to be any water units? or amphibius