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Posted: 10 Aug 2007, 21:59
by Sleksa
Pendrokar wrote:Sleksa wrote:Pendokar:
i think you misunderstood my words by thinking there are 2 kinds of players, one that spawns units and one who builds towers.
instead what i meant i that there are 2 or more players, and each player has the ability to BOTH spawn units AND build towers (think linetowerwars from wc3)
Oh now I get it! Thats something different and same fun for both!
the income on that gamemode is quite trickier tho. for like every 10 footmen you spam on the enemy's lane you get 3 gold every 10 seconds, the stronger units you spam on the enemy's lane , the bigger the "per second" income gets.
BUT the opponent also gets a bounty from every creep he kills, the bigger creeps, the more money he gets.
so you cant really just sit in your base and defend NOR can you just spam attackers, since if you focus on attack, his attackers will get through your paper made defence, but if you only spam towers, he will get superior economy with his "per second" income, than you get bounty from his creeps, so you need to mix both.
i also have NO idea how to make this work in spring, maybe if you'd click on the "spawn footman" icon it would create a mex on some corner of the map or something that would create annual income?
and corpses would be reclaimed by some nano turret?
or can this be done with lua?
BUT all this is far ahead, since its awesome enough to produce a normal working td in spring \o/
~_~
Posted: 10 Aug 2007, 22:20
by smoth
Sleksa wrote:
BUT all this is far ahead, since its awesome enough to produce a normal working td in spring \o/
~_~
keep in mind people, excitement asside, this is our goal at the moment. Producing all of this content(creeps turrets etc is a lot of work) and the script is still very very wip.
Posted: 10 Aug 2007, 23:39
by smoth
Posted: 10 Aug 2007, 23:58
by imbaczek
did i mention win?
Posted: 11 Aug 2007, 00:00
by Neddie
Is that lightning that doesn't suck, yet isn't in CA? Wowza!
Posted: 11 Aug 2007, 00:02
by Lippy
pure win
Posted: 11 Aug 2007, 00:06
by smoth
neddiedrow wrote:Is that lightning that doesn't suck, yet isn't in CA? Wowza!
that is the ca lightning, just white. There is a change to it but you cannot see it in that shot.
also, each level is a different color, level 1=white, level2=blue, level3=purple.
Posted: 11 Aug 2007, 01:23
by REVENGE
Hmm, equate Tesla towers as an analogue of CA Zeus? Ie, stun and dmg.
Posted: 11 Aug 2007, 01:24
by REVENGE
Btw, this mod really REALLY could use the rpg style damage text widget thingy included.
Just to add moar win.
Posted: 11 Aug 2007, 01:33
by Lippy
REVENGE wrote:Btw, this mod really REALLY could use the rpg style damage text widget thingy included.
Just to add moar win.
It would help, but not necessary IMO, you already have health bars. Plus, TheFatController made a widget like that, except showing DPS:
http://spring.clan-sy.com/phpbb/viewtopic.php?t=11455.
However, what is important, is Damage and Reload given in the descriptions (Range is automatically given), so that you can see before building what type of building it is and is upgrading worth it etc..
Posted: 11 Aug 2007, 04:20
by hrmph
Everything looks really cool. Smoth rox my sox!

Posted: 11 Aug 2007, 05:34
by GravitySpec
hrmph wrote:Everything looks really cool. Smoth rox my sox!

Careful... if you swell his e-peen any bigger, the creature might go out of control.
Of course Smoth puts a lot of love into his work so it's never made of FAIL... it's only made of WIN and GOD. He spends countless hours toiling over his craft so that it can be made EPIC... this has resulted in a LEGENDARY THREAD. People will remember when one person stood up and asked a simple question of "could it be done?". It was in that moment that the forces began to move. Armed with his trusty Photoshop and Wings3D skills, he saw his path and called for aid... but that is a story for another day...
I think that will do...

Posted: 11 Aug 2007, 06:52
by REVENGE
Lippy wrote:REVENGE wrote:Btw, this mod really REALLY could use the rpg style damage text widget thingy included.
Just to add moar win.
It would help, but not necessary IMO, you already have health bars. Plus, TheFatController made a widget like that, except showing DPS:
http://spring.clan-sy.com/phpbb/viewtopic.php?t=11455.
However, what is important, is Damage and Reload given in the descriptions (Range is automatically given), so that you can see before building what type of building it is and is upgrading worth it etc..
Yeah, I meant that widget, include that because I thought it was win.

Posted: 11 Aug 2007, 06:53
by REVENGE
GravitySpec wrote:hrmph wrote:Everything looks really cool. Smoth rox my sox!

Careful... if you swell his e-peen any bigger, the creature might go out of control.
Of course Smoth puts a lot of love into his work so it's never made of FAIL... it's only made of WIN and GOD. He spends countless hours toiling over his craft so that it can be made EPIC... this has resulted in a LEGENDARY THREAD. People will remember when one person stood up and asked a simple question of "could it be done?". It was in that moment that the forces began to move. Armed with his trusty Photoshop and Wings3D skills, he saw his path and called for aid... but that is a story for another day...
I think that will do...

Somebudeh feelz teh <3 for ye Smoth ^_^
Posted: 11 Aug 2007, 07:35
by smoth
well, it is not only myself, so far 3 others have taken up the mantle to accomplish this.
tinnut, he wrote the base lua
maelstrom who is refining said lua
gnome who is helping with models
and myself.
we all have made worthy contributions and it is because we are working as a team that this project is happening. I appreciate the praise but it belongs not only to me but my team mates who are still working with me. I think this project is a testament to what this community can do when they stand together and work in earnest together.
Posted: 11 Aug 2007, 09:12
by Saktoth
i also have NO idea how to make this work in spring, maybe if you'd click on the "spawn footman" icon it would create a mex on some corner of the map or something that would create annual income?
Or just make the units have a metalmake in the fbi... of course then they'd need to belong to the other side which would mean you could issue orders to them (I dont think thats a huge problem though).
and corpses would be reclaimed by some nano turret?
or can this be done with lua?
That might work, but naturally yes prettymuch anything could could be done with lua...
also, each level is a different color, level 1=white, level2=blue, level3=purple.
I can see the reason for this, but wont it look like a pyrotechnic acid trip after a while?
Posted: 11 Aug 2007, 12:33
by Lippy
Saktoth wrote: I can see the reason for this, but wont it look like a pyrotechnic acid trip after a while?
You say it as though it's a bad thing...
Posted: 12 Aug 2007, 12:39
by Duke_Nukem
Posted: 12 Aug 2007, 13:17
by smoth
Posted: 12 Aug 2007, 16:43
by Duke_Nukem

smoth roxx :D
can you launch a beta test ? or package your files for testing ?
