Page 4 of 4
Posted: 27 Jul 2007, 07:46
by HeavyLancer
Woo! I'm in the thanks!
BTW Pressure, have you fixed the green arty in the dev version yet? In our game they had really bad height tolerance for their cannons.
Posted: 27 Jul 2007, 09:01
by Pressure Line
HeavyLancer wrote:Woo! I'm in the thanks!
BTW Pressure, have you fixed the green arty in the dev version yet? In our game they had really bad height tolerance for their cannons.
somewhat. its still kinda broken though
Posted: 28 Jul 2007, 07:14
by BlackLiger
Does I not get to be in the thanks for my "make it spray dirt" idea? Ima go cry now
That said, someone who has my MSN, remind me to download this when you next speak to me, I'm gonna go cast a critical eye over the actual game design

Posted: 28 Jul 2007, 07:57
by Pressure Line
BlackLiger wrote:That said, someone who has my MSN, remind me to download this when you next speak to me, I'm gonna go cast a critical eye over the actual game design

oh dear. do bear in mind its a real balance mess at the mo.
Posted: 08 Aug 2007, 17:54
by Sangue
.
Posted: 15 Oct 2007, 10:53
by Pressure Line
Alright, first of all, sorry for bringing this thread lurching back to life, but i have decided to release this mod in its entireity into the public domain.
basically, if anyone likes anything thats in UP take it, use it, whatever. if someone wants to finish it, go for it!
Posted: 15 Oct 2007, 18:31
by Mr.Frumious
Nice. As it's PD, if it could get polished up a little, could it be used as an SVN part of Spring? It'd be nice to have something in there that's more OTA-like than Nanoblobs.
Posted: 15 Oct 2007, 21:28
by 1v0ry_k1ng
awsum in goin to mess with this
Posted: 16 Oct 2007, 00:29
by Pressure Line
at some point this week i will upload the last (half finished) version that i made, which features some much nicer models (for the greens, and the brown commander), as well as some of the aircraft (which i dont think were included in A2.1)
heck, if someone wanted to clean it up, and add in walkers (which i may do myself, not sure tbh) it could make a good SDK mod.
Posted: 16 Oct 2007, 22:47
by Neuralize
oooo..