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Posted: 14 Sep 2005, 07:17
by SinbadEV
the linux port is a non-SY fork
http://taspring.clan-sy.com/wiki/Linux for details (well more like lack of deatails)
Posted: 14 Sep 2005, 07:29
by emmanuel
yes thanks
is a release this years?
is the use of cavedog idea or material is under copyright law or are you "hackers"
Posted: 14 Sep 2005, 14:08
by PauloMorfeo
SinbadEV wrote:Also, Spring is OpenGL for graphics... only uses DirectX for sound
Hmmm... That's why i don't have any sound on it!
emmanuel wrote:...
but i can t use linux for play viedogames
...
I do!
Check this thread:
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2227
Posted: 14 Sep 2005, 14:10
by PauloMorfeo
emmanuel wrote:...
is the use of cavedog idea or material is under copyright law or are you "hackers"
No, we're not "hackers", we're modders. We are making a mod for Total Annihilation.
Posted: 14 Sep 2005, 14:15
by SinbadEV
an "engine mod"

ID never complained when people did it for Doom
Posted: 14 Sep 2005, 15:16
by aGorm
Hate to point this out... But you do know that the engin of Doom is open source? And all the ID engins are basicly a progression of the last... So basicly when they made Doom run on the quake 3 engin it was basicly just editing it to run with teh new extensions etc... And it was still all part of ID's stuff.
Hardly the same as Making a brand new engin and nicking someones units...
aGorm
Posted: 14 Sep 2005, 15:32
by PauloMorfeo
aGorm wrote:...
Hardly the same as Making a brand new engin and nicking someones units...
...
What's the diference between making a new engine and "nicking" someone's units and between making new units and "nicking" someone's engine.
I say, as long as Spring is not comercial, it is an engine mod who is using a moded set of units.
Posted: 14 Sep 2005, 18:05
by emmanuel
i think a mod request the original game install
so spring is not really a mod
sure is free it s not really dangerous but if mr cavedog say your atempt to his intelectual propriety and discredit it ....what so ?
Posted: 14 Sep 2005, 18:33
by aGorm
What I meant PauloMorfeo, was why would ID care if people were playingh there game on one of there other games engins... either way its still ID's so it would not matter to them. (They prob be quite chuffed someone wanted the original that bad)
aGorm
Posted: 14 Sep 2005, 18:57
by SinbadEV
I'm taking about the entirely 3rd part Doomsday Engine that playes orriginal Doom based wad files in an entirely redone 3D engine... not just playing doom in quake engine...
Posted: 14 Sep 2005, 20:02
by IMSabbel
those are only legal if you bought doom/quake.
ID never released any artwork/levels, only the engine.
And there are uncountable numbers of mods and ports that were axed or foxed because they used copyrighted material, so saying "there can never anything happen" is no longterm solution.
Posted: 14 Sep 2005, 20:10
by emmanuel
i think the rts is notunder copiright but same names as totalA or commander or pewwee yes
alll here are player and i m sure all play to spring if the commandername is replace by master3g and peweename by zdkfz or and vadername by...sinclare (hehehe!)
Posted: 15 Sep 2005, 20:48
by Liam
how can something be an engine mod without being a modification of the original engine? spring was built from the ground up, unless the SYs managed to get the source to the original total annihilation, something i HIGHLY doubt