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Posted: 30 Sep 2007, 05:43
by MadRat
Sweet, ty ilm.
Posted: 30 Sep 2007, 05:57
by Argh
Soooo... can we do a cannonball that can bounce and cause damage via NoExplode, then reach flighttime and be removed from the gameworld with this?
Overall, this looks like a really kewl, useful feature, thanks for taking the time to add it in!