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Re: IceUI

Posted: 29 Apr 2008, 21:27
by MelTraX
Well, for center and select you can just press both buttons.. A little more patience for the saving ;)..

The linking of the bot should be fixed now.. Next revision hopefully works..

I will test the disabling thing.. Thanks for the report :)

edit: Disabling the unit collections window works for me without a problem.. What was your problem? Or is it fixed for you now?

Re: IceUI

Posted: 30 Apr 2008, 01:02
by ZellSF
It just wouldn't keep disabled after restarting Spring no matter what I did. Can't test it now, not until you give me a direct link to the latest revision.

Re: IceUI

Posted: 08 May 2008, 22:07
by Rubenes
I have a strange problem:

While playing Spring, after 1-2 minutes into the match, IceUI dissapears, but for some strange reason everything reappears except the build menu when I press SHIFT. All hotkeys and commands continue working.
When I type /luaui reload, Spring crashes.

I have included my infolog.txt with info on the crash.

Rubenes

Re: IceUI

Posted: 08 May 2008, 22:21
by MelTraX
The most important question first: Do you have ground decals enabled?

It looks pretty weird.. Judging by the order of loaded widgets, it crashes when loading SA Layout.. Can you reproduce this bug? Can you disable that widget for now and see if it's better?

Edit: Do you also have that problem with other mods?

Re: IceUI

Posted: 08 May 2008, 22:51
by Rubenes
I can definately reproduce the bug, my ground decals are switched to zero, and even stranger is that it happens with the normal GUI as well!
Thus it happens with every mod.


The major difference between your GUI and the standard one seems to be that yours crashes when doing the /luaui reload command, while the standard one completely breaks. Only the minimap works, my cursor and everything else dissapears. Even my allies units dissapear. I thus only see the map, my own units and the minimap.
I don't think this is IceUI related.

Rubenes

Re: IceUI

Posted: 08 May 2008, 23:15
by MelTraX
I also had the problem of disappearing units in other games (at least C&C: Generals).. Should be a driver or even a hardware issue..

One thing I found odd was that you seem to be missing an OpenGL extension for shadows although you have an X1650. I don't know much about graphic cards though so maybe that's normal..

Re: IceUI

Posted: 09 May 2008, 13:28
by Rubenes
Well maybe the fact the X1650 is built-into my MB may have to do something with it...

[EDIT]: There seems to be a fix in the Help & Bugs forum. I'll see if that fixes it.
[EDIT2]: Result - Zero. It still happens. Crappy built-in graphics!

Rubenes

Re: IceUI

Posted: 11 May 2008, 17:57
by ZellSF
yeah, unit collections are still impossible to disable, have to delete the widget. Can you give a direct link to the latest svn already? :/

Re: IceUI

Posted: 11 May 2008, 18:10
by MelTraX
The link in the first post always points to the latest version..

I confirm that the window is reenabled after a restart.. Since there is no easy fix, this will have to wait a few weeks, sorry..

Re: IceUI

Posted: 12 May 2008, 06:45
by beejayzed
I have a strange problem here. When spring first starts, fps is about 40. If I disable and enable IceUI, it jumps to about 60.

Anyone else getting this?

Re: IceUI

Posted: 12 May 2008, 19:05
by very_bad_soldier
Yes, same here. Well known bug :?

Re: IceUI

Posted: 13 May 2008, 18:05
by Tribulexrenamed
I will make a widget that disables and then enables IceUI. Simple.

Re: IceUI

Posted: 01 Jun 2008, 12:57
by dzzirrus
Tribulex wrote:I will make a widget that disables and then enables IceUI. Simple.

uve made it?

Re: IceUI

Posted: 03 Jun 2008, 21:27
by Tribulexrenamed
Yeah

Re: IceUI

Posted: 04 Jun 2008, 00:52
by Acidd_UK
PUBLISH!

Re: IceUI

Posted: 15 Jun 2008, 03:50
by BlueTemplar
A weird graphical glitch in the minimap:
SP32-20080615-014611.jpg
(80.17 KiB) Downloaded 47 times
SP32-20080615-014638.jpg
(79.89 KiB) Downloaded 43 times
EDIT: Nevermind, it was the ModelTest widget

Re: IceUI

Posted: 15 Jun 2008, 03:54
by BlueTemplar
Oh, and also I have the retreat command replacing the page number in the unit orders:
SP32-20080615-015246.jpg
(101.5 KiB) Downloaded 41 times

Re: IceUI

Posted: 15 Jun 2008, 04:19
by trepan
Your weird graphical glitch is the "ModelTest" widget.
I should probably stuff that and a couple of the other
widgets into an 'examples' subdir.

Re: IceUI

Posted: 17 Jun 2008, 05:38
by Tribulexrenamed
Acidd_UK wrote:PUBLISH!
U can do it, it is 5 lines of code max.

Re: IceUI

Posted: 18 Jun 2008, 03:10
by Acidd_UK
That's like saying I can write a 5 line poem in Japanese