Posted: 17 Dec 2006, 06:02
You can't copyright COLOR CODE. YOU WILL NOT try to copyright SMD.
Flames Removed - Moderator
Flames Removed - Moderator
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
I SAID THAT IT IS BAD FORM. I DIDN'T COPYRIGHT ANYTHING, IT'S JUST COMMON COURTESY TO ASK SOMEONE IF IT IS OKAY FOR THEM TO USE IT.Forboding Angel wrote:You can't copyright COLOR CODE.
The sky values are RGB...literally in that order too. The scale is from 0 - 1 instead of 0 - 255.Forboding Angel wrote:
BTW, in case you havn't noticed, photo's are a lit more than color codes. Photo's are also in RGB values.
Yet you're the one saying that 2 color settings are "your work"?hunterw wrote:The sky values are RGB...literally in that order too. The scale is from 0 - 1 instead of 0 - 255.Forboding Angel wrote:
BTW, in case you havn't noticed, photo's are a lit more than color codes. Photo's are also in RGB values.
Yea, and paintings are simply oil and dye thrown on a canvas, whats your point? Why are you trying to make it sound so simple, hunter literally worked hours to set those values, its about the sky they produce.Forboding Angel wrote: It is not "your work". It is simply a setting.
The point is you can make anything SOUND simple if you try.Wasp wrote:your lost, hes not talking about a painting
its that simple.Yet you're the one saying that 2 color settings are "your work"
if he worked for hours then I am sorry for him. Look, it is not as simple to equate it to painting. They are just colors, stop the fighting.Synsless wrote:hunter literally worked hours to set those value
Really bro? 2 color settings???Forboding Angel wrote:
Yet you're the one saying that 2 color settings are "your work", and I'm the idiot?
//Compiled by Maelstroms SMD Creator version 3.5
[MAP]
{
Description=Hydraiel: 16x16 A Water Map - fight for the Corall Riff and use the Com to reach the Metall in the Deepths, without getting in Berthas Sight. Made by PicassoCT;
TidalStrength=21;
Gravity=130;
MaxMetal=0.18;
ExtractorRadius=120;
MapHardness=10000;
DetailTex=Sand.tga;
[ATMOSPHERE]
{
FogColor=0.95 0.62 0.45;
FogStart=0.99;
CloudColor=0.37 0.22 0.25;
SkyColor=1 0.76 0.34;
SunColor=1 0.85 0.75;
CloudDensity=0.5;
MinWind=5;
MaxWind=18;
}
[WATER]
{
WaterSurfaceColor=1 1 1;
WaterPlaneColor=1 1 1;
WaterBaseColor=1 1 1;
WaterAbsorb=1 1 1;
WaterMinColor=1 1 1;
}
[LIGHT]
{
SunDir=0.6 0.85 0.8;
GroundAmbiantColor=0.09 0.06 0.05;
GroundSunColor=0.95 0.62 0.45;
GroundShadowDensity=1;
UnitAmbiantColor=0.09 0.06 0.05;
UnitSunColor=0.09 0.62 1;
UnitShadowDensity=1;
SpecularSunColor=0.95 0.62 0.45;
}
[TERRAINTYPE0]
{
name=Default;
hardness=1;
tankmovespeed=1;
kbotmovespeed=1;
hovermovespeed=1;
shipmovespeed=1;
}
[TERRAINTYPE200]
{
name=NOGOAREA- 200;
hardness=1;
tankmovespeed=0;
kbotmovespeed=0;
hovermovespeed=1;
shipmovespeed=1;
}
[TEAM0]
{
StartPosX=250;
StartPosZ=250;
}
[TEAM1]
{
StartPosX=250;
StartPosZ=7800;
}
[TEAM2]
{
StartPosX=7800;
StartPosZ=250;
}
[TEAM3]
{
StartPosX=7800;
StartPosZ=7800;
}
}
two values huh.[MAP]
{
Description=16 x 16. Tangerine by hunterw. Now with 100% less crashing in loading screens!;
TidalStrength=25;
Gravity=100;
MaxMetal=0.95;
ExtractorRadius=90;
MapHardness=185;
AutoShowMetal=1;
[ATMOSPHERE]
{
FogColor=0.95 0.62 0.45;
FogStart=0.42;
CloudColor=0.37 0.22 0.25;
SkyColor=1 0.76 0.34
SunColor=1 0.85 0.75;
CloudDensity=0.5;
MinWind=5;
MaxWind=25;
}
[WATER]
{
WaterSurfaceColor=0.7 0.64 0.86;
WaterPlaneColor=0.04 0.16 0.25;
WaterBaseColor=0.80 1 1;
WaterAbsorb=0.012 0.0060 0.0045;
WaterMinColor=0 0 0.05;
}
[LIGHT]
{
SunDir=0.6 0.85 0.8;
GroundAmbiantColor=0.09 0.06 0.05;
GroundSunColor=0.95 0.62 0.45;
GroundShadowDensity=1;
UnitAmbiantColor=0.09 0.06 0.05;
UnitSunColor=0.98 0.68 0.49;
UnitShadowDensity=1;
SpecularSunColor=0.95 0.62 0.45;
}
[TEAM0]
{
StartPosX=5754;
StartPosZ=1914;
}
[TEAM1]
{
StartPosX=3136;
StartPosZ=2200;
}
[TEAM2]
{
StartPosX=568;
StartPosZ=768;
}
[TEAM3]
{
StartPosX=3002;
StartPosZ=884;
}
[TEAM4]
{
StartPosX=2465;
StartPosZ=6215;
}
[TEAM5]
{
StartPosX=5200;
StartPosZ=5970;
}
[TEAM6]
{
StartPosX=7612;
StartPosZ=7452;
}
[TEAM7]
{
StartPosX=5104;
StartPosZ=7264;
}
}
Flames Removed - ModeratorBTW I was referring to literal RGB vales, e.g. 255,255,255
For skys like this: http://www.unknown-files.net/index.php? ... &dlid=1972Wasp wrote:its that simple.Yet you're the one saying that 2 color settings are "your work"
Syn next time you want to use the color 0.785 0.784 0.784;
you contact me ok.