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Posted: 06 Jan 2007, 17:19
by elio
OSX PPC build with DevIL textures fully working, no streflop, Lau5.1. inbuilt AAI no optimisations.

Image

dodgy screen shot, but time for sleep

Posted: 06 Jan 2007, 23:21
by danzel
Awesome screenshot, great work :D

Posted: 07 Jan 2007, 11:47
by ZellSF
Do Mac OS X PPC against Mac OS X PPC games sync?

When will there be released a version for people who don't want to bother compiling it?

Posted: 07 Jan 2007, 13:35
by elio
PPC G5 to G5 work like a cham, especially now I'm getting some altivec code working in it. I'll make a binary available once I'm sure I've package all dependencies in with the app. This build's keeping up with the latest svn sorce.


Encoragement never goes astray either 8) :P


(PS the gcc auto vectoriser is useless :roll:)

Posted: 07 Jan 2007, 15:40
by elio
just a pointless teaser, but how about a live updating dock icon...

Image


I think I have removed the dependancy on external libs; does a ppc (G5) mac user want to PM me their ichat/aim address and help test?

Posted: 08 Jan 2007, 16:18
by Aurelio
woohoo! Finally a Mac version is coming for real, nice! :-)

Oh! And I've a G5├óÔé¼┬ª