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Posted: 06 Jan 2007, 17:19
by elio
OSX PPC build with DevIL textures fully working, no streflop, Lau5.1. inbuilt AAI no optimisations.
dodgy screen shot, but time for sleep
Posted: 06 Jan 2007, 23:21
by danzel
Awesome screenshot, great work :D
Posted: 07 Jan 2007, 11:47
by ZellSF
Do Mac OS X PPC against Mac OS X PPC games sync?
When will there be released a version for people who don't want to bother compiling it?
Posted: 07 Jan 2007, 13:35
by elio
PPC G5 to G5 work like a cham, especially now I'm getting some altivec code working in it. I'll make a binary available once I'm sure I've package all dependencies in with the app. This build's keeping up with the latest svn sorce.
Encoragement never goes astray either
(PS the gcc auto vectoriser is useless

)
Posted: 07 Jan 2007, 15:40
by elio
just a pointless teaser, but how about a live updating dock icon...
I think I have removed the dependancy on external libs; does a ppc (G5) mac user want to PM me their ichat/aim address and help test?
Posted: 08 Jan 2007, 16:18
by Aurelio
woohoo! Finally a Mac version is coming for real, nice!
Oh! And I've a G5├óÔé¼┬ª