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Posted: 28 Aug 2006, 23:03
by AF
You mean seperate tabs and lists for maps and replays?

And eys eventually I do want to display unit pics in the ban list however I have quite a few issues to solve first before I can do that, and it's going to be a longtime before it's done.

But, there's a feature request thread in the AFLobby forum at the links I've been posting, please post in there, else any requests will probably get drowned out by other topics and forgotten.

Posted: 17 Oct 2006, 00:57
by AF

Posted: 17 Oct 2006, 09:54
by danzel
SwiftSpear wrote:
AF wrote:it's the java swing internal html support.

The JEditor panes used will render html 3.2 or below.
I'd eat my hat if there didn't exist a better HTML rendering library then that. Java is known for the ridiculous broadness of user made libraries for the language.
Save the hat, SWT can integrate the mozilla rendering engine.
I wouldn't bother integrating it though AF, unless you are looking to redo the whole UI and ship SWT (which isn't small) with every release of AFlobby.

Posted: 17 Oct 2006, 17:30
by AF
I want to see the pictures of swiftspear eating his hat, research has shown that there are no html renderers written in java capable of displaying css decently, and the nearest is the swing component html support thats terribly incomplete and makes things look crappy......

Posted: 18 Oct 2006, 13:31
by danzel
Although I'm all keen for some man on hat action...
http://www.eclipse.org/swt/R3_0/new_and ... hy.html#m3

Great to see a cross platform lobby :)
Have you checked the cpu usage though?
It starts at 25-50% cpu usage when I load it.
From there I connect to a server (still high cpu usage), then after a while I can no longer send messages to the channel I've joined. An exception appears in the console (AFLobby windows are still up), once this has happened cpu usage drops down to acceptable levels.

Code: Select all

Exception in thread "Timer-4" java.lang.NullPointerException
        at jlobby.JBattle.Redraw(JBattle.java:944)
        at jlobby.JBattle.NewEvent(JBattle.java:929)
        at jlobby.LMain.ProcessEvents(LMain.java:418)
        at jlobby.LMain.Update(LMain.java:305)
        at jlobby.UpdateTask.run(LMain.java:44)
        at java.util.TimerThread.mainLoop(Timer.java:512)
        at java.util.TimerThread.run(Timer.java:462)
(Java 1.5, Ubuntu dapper x86, 3ghz amd64, 1gig ram, dual monitors - aflobby on left)

Posted: 18 Oct 2006, 22:20
by AF
SWT doesnt count because those browsers arent java based.

Every window in AFLobby runs in its own thread, as does connection code and other management classes.

The problem is thus when an exception occurs it tends to paralyze half of the GUI while the rest is running......

However thankyou for the console output, which gives me the line number of the error, which i wish i could do with NTai without disabling optimizations....

Posted: 08 Dec 2006, 02:11
by AF
Image
ImageImageImageImageImage

A few goody shots for some of you.

Changelog in progress here:
http://cs.selu.edu/~ssmith/BB/viewtopic.php?t=720

Posted: 08 Dec 2006, 10:25
by Strategia
Get me one of those armoured suits.

NOW.

Posted: 09 Dec 2006, 00:56
by McLoud
I was just wishing for a bigger coler picker on the TASClient and there you are :-)

Posted: 09 Dec 2006, 01:06
by iamacup
this doesent run on linux, well i cant get it to run.

FIXIFICATE

Posted: 09 Dec 2006, 01:18
by FoeOfTheBee
Strategia wrote:Get me one of those armoured suits.

NOW.
With or without the mini-skirt?

Posted: 09 Dec 2006, 01:25
by Peet
FoeOfTheBee wrote:
Strategia wrote:Get me one of those armoured suits.

NOW.
With or without the battle kilt?

Posted: 09 Dec 2006, 01:36
by Neddie
Battle kilt - made of victory and justice.

Posted: 09 Dec 2006, 13:14
by PauloMorfeo
Jeesus, people see skirts everywhere...

Posted: 10 Dec 2006, 01:28
by AF
iamacup, I havent released alpha 10 yet, you must be trying to use alpha9, and you've given me no information about how your trying to execute it or what errors it gives.

At the moment it has no platform specific code. AFLobby atm runs anywhere there is a stable java runtime, be it Linux, Mac OS, Solaris, or Windows, be it on a PC, Mac, or running under linux on an OLPC $100 laptop, xbox or PS3.

Posted: 28 Dec 2006, 07:04
by CompWiz
IF I can get this to run on linux my windows install will go unused for long time...


TASClient won't run on wine

Posted: 29 Dec 2006, 23:19
by j5mello
CompWiz wrote:TASClient won't run on wine
Of course not TASClient needs BEER!!!!!

Posted: 29 Dec 2006, 23:29
by Comp1337
j5mello wrote:
CompWiz wrote:TASClient won't run on wine
Of course not TASClient needs BEER!!!!!
rofl

Posted: 30 Dec 2006, 00:06
by CompWiz
LMAO :lol:

Posted: 30 Dec 2006, 00:42
by AF
You all might want to look at the AFLobby alpha10 thread in the linux forum for screenshots of new stuff

todo list:

- support for UPDATEBATTLE command (just for lockign the game and updating the battle listings)
- a map picker
- map boxes
- use of UnitSync hashes
- finish script generation (the [players] bit)
- handicap

everything else is working, so yah you can join a game and go all the way up untill the point where you need spring to start and itll just do nothing at that point.

Battle protocol support is at 94% completion. I'd estimate omni is at 40% and Unity is at 60%.