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Posted: 20 Apr 2005, 23:16
by aGorm
I just realised i had forgot to tell you how much i love you...

aGorm (still gobsmaked...)


(and still more...)

FPS

Posted: 20 Apr 2005, 23:31
by Anonymous Joe
Uhmmm, 24 FPS is the Cinema standard.
30 FPS Interlaced is NTSC TV/DVD/VHS/blah (actually its 29.9999..)
25 is PAL for European TVs.
Quake actually runs the animation at 20
TA I have no idea but its probably 20 too.

most VGA monitors use a 60Hz refresh
SVGA 75 Hz to 85 Hz+

you can infact tell the difference between 60Hz and 90Hz refresh rates too.
15 Hz is like a fast slide show, slow and anoying.

Posted: 20 Apr 2005, 23:35
by Storm
Yeah, I see 60Hz screens flicker, but not 75 and above.

Posted: 20 Apr 2005, 23:42
by aGorm
80 is where it get comftable, but you have to remember refresh rate is not to do with fps. 25 fps will trick the eye just fine if interlaced, 50 without, the flickering is the refresh rate on the monitor which should be much higher.

Most old TV's were uncomfatble to watch for to long as they ran at 25fps interlaced and 50 htz refresh, no they run at 100 htz refresh. Thsi ofcourse means the TV draws the same picture twice. Same principle on the PC, only the pictures can be updated faster if need be.

(some people can run Quake 3 at 300 fps, but then the monitor only refreshes at 75 (as an example) so you wont actully be able to tell the difference betwwen 300 and 100 fps!

aGorm

Storm, I know you might know that that was not aimed at you, kjust sharing genral know how.

Posted: 20 Apr 2005, 23:49
by Storm
Uh, why should I see that as any kind of attack? Still in the mindset that I'm a rampaging barbarian that strikes without reason?

Posted: 21 Apr 2005, 14:08
by Sean Mirrsen
*throws a fusion plant at aGorm*

Stop the dam war already!

*throws a Vulcan at Storm*

You too!

Of all the things to do for Spring, can you do nothing but fight each other?

*puts a Sphere of Denial around the thread*

Nobody's gonna fight here!

Posted: 21 Apr 2005, 14:15
by Torrasque
Hey, refresh rate isn't all. You easly feel a difference in quake between 50 fps and 100 fps even with a refresh rate of 50htz

Posted: 21 Apr 2005, 15:15
by zwzsg
Somehow, the 24 FPS that is used for movies is not sufficient for playing a game. Even if you won't see the individual frames, you'll find a game a bit uneasy to control at 24 FPS. I don't know what's the human perception limit, and it probably depends on personal differences. I'd say that humans starts stopping to notice difference when improving over 50 FPS.

Posted: 21 Apr 2005, 15:24
by Torrasque
You certainly didn't notice a big difference between 50 and 100 fps, but you will play better, even if you don't notice it. (At least for me)

Posted: 21 Apr 2005, 17:16
by JeeZ
I believe TA has a maximum FPS of 30...

FPS in a RTS is not as critical as in a FPS...mohahahha

Posted: 21 Apr 2005, 19:47
by Redfish
I believe spring uses 60, but I don't notice it in game. When I task switch to Windows its flickering a lot and my monitor tells me it's at 60hz.

Posted: 21 Apr 2005, 21:22
by aGorm
What!!! It better not swich you to 60!!! I cant look at a monitor at 60 for more than 5 mins! How would i be able to play!?!?!?

No storm, I was not expecting you to, but i could not tell if i had worded it well enough to not make it sound patronising. I wernt kidding when i said i cant do english, it may be my only language but i realy am bad at it!

aGorm

Posted: 22 Apr 2005, 04:06
by Liam
if you can't set the refresh rate in game, then refreshforce will probably sort it for you

Posted: 22 Apr 2005, 08:50
by JeeZ
The refresh rate your monitor is using is not the same as the FPS in the game.

Posted: 22 Apr 2005, 11:05
by Redfish
I checked it, just to be sure, and it does use 60 hz refresh in game. It doesn't bother me however, don't know why, but a setting would be nice.

In TA the refresh was the hz you had set in windows for that resolution, and would sometimes give strange results, but it could be fixed.

Posted: 22 Apr 2005, 11:53
by Liam
link to refreshforce: http://www.pagehosting.co.uk/rf/

refrech rate

Posted: 22 Apr 2005, 22:25
by WeaZ
OK guys we all know it but u guys ramble on to much about whos right and wrong maybe ur just tryin to get the right answer but could someone be the bigger man and find resources to back him up or someone pls just back down and let it be?

Posted: 23 Apr 2005, 00:39
by AF
aw I love that avatar! Are you new? Or am I just in one of those wierd moods?

Posted: 23 Apr 2005, 05:03
by WeaZ
yes new but Im one of the losers who was to lazy to register for quite some months now but ive finally registered so Ive followed everything for day 48 possibly well I started back a while ago when they only had 30 posts yes it was around 30

Posted: 23 Apr 2005, 20:17
by sparkyhodgo
Sounds like this refresh-rate issue qualifies for The Request List!