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Re: Area unload is broken in 91
Posted: 18 Sep 2012, 16:27
by knorke
the middle of the concrete tile is still not possible to be used for unload when i use Spring.SetUnitBlocking
But a bit away from center it can unload? imo report as new bug...
and its automaticly dead when i set the tile as a feature.
you mean the feature dies? It might have gotten crushed.
Try high
mass or
crushResistance.
Re: Area unload is broken in 91
Posted: 19 Sep 2012, 04:46
by PepeAmpere
knorke wrote:the middle of the concrete tile is still not possible to be used for unload when i use Spring.SetUnitBlocking
But a bit away from center it can unload? imo report as new bug...
Yes, exactly.
knorke wrote:and its automaticly dead when i set the tile as a feature.
you mean the feature dies? It might have gotten crushed.
Try high
mass or
crushResistance.
It dies, becouse every unit with isFeature=true die (its said in wiki of UnitDefs) so the unit wrecke model should be there instead of unit defined in unit definition (no dead model defined in my case, so nothing there).