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Re: Please include World Builder and Feature Placer in Spring

Posted: 29 Jan 2010, 15:30
by Argh
It would appear you are in an epic public relations debacle that is progressing not over hours, but years.
Look...

1. The deployment issues should be largely dealt with by several new developments in 0.81+ Spring.

2. As for marketing, I'll make a video showing how easy it is to use when I'm not busy doing stuff that's more important.

Re: Please include World Builder and Feature Placer in Spring

Posted: 29 Jan 2010, 16:16
by smoth
seriously, let the guy code. Spending time promoting his shit eats away time he could be using improving it.

Re: Please include World Builder and Feature Placer in Spring

Posted: 29 Jan 2010, 16:31
by zwzsg
Beside, Argh already does spend quite some time doing promotion. People just don't care and that can't be helped.

Re: Please include World Builder and Feature Placer in Spring

Posted: 29 Jan 2010, 16:36
by jeykey
smoth wrote:seriously, let the guy code. Spending time promoting his shit eats away time he could be using improving it.
oh yeah, and you're the one smoth *irony*

Re: Please include World Builder and Feature Placer in Spring

Posted: 29 Jan 2010, 16:49
by smoth
I'm the one what? I have been working away on gundam. Prove to me I have not worked on it in the past few days, last week or other times. I modeled the zaku2 while on plane flights in and to australia. Animated them at 5am when traveling on the blue danube. Modeled the new aircraft while in my downtime after skiing in Banff canada. After I finish this post, I go back to my rework of the gelgoog cannon texture.

Wanna keep talking hollow crap?

Re: Please include World Builder and Feature Placer in Spring

Posted: 30 Jan 2010, 15:45
by jeykey
Yes, you've done many things, but you should really stop bashing the work of others. This will not make anything better.

Re: Please include World Builder and Feature Placer in Spring

Posted: 30 Jan 2010, 15:47
by zwzsg
But in this case Smoth was defending Argh.

Re: Please include World Builder and Feature Placer in Spring

Posted: 30 Jan 2010, 16:54
by smoth
Funny how people have decided before I even say something that all my posts are going to be attacks. Jeykey, I have a thread for you it games and mods. Feel free to reply.

Re: Please include World Builder and Feature Placer in Spring

Posted: 30 Jan 2010, 19:22
by jeykey
smoth wrote:Funny how people have decided before I even say something that all my posts are going to be attacks. Jeykey, I have a thread for you it games and mods. Feel free to reply.
What?

Okay, I misunderstood you :oops: ... sorry, hope you can forgive me :wink:

Re: Please include World Builder and Feature Placer in Spring

Posted: 30 Jan 2010, 20:19
by Caydr
It was 1:12 in the afternoon on a Saturday when I saw the thread. "Please include World Builder and Feature Placer in Spring," was the title, and it caught my eye immediately.

World Builder. I'd heard that name before, but where? My mind drifted back to a time not so long ago. Yes, all of a sudden it hit me: That's where I knew that name from...

~~~~~

It was cold that day last November, an unwelcome warning of what was soon to come as winter set in. The kind of cold that eats away at you, threatens to tear you apart until the last instant when the door desperately closes behind you.

But it wasn't the weather that had me chilled to the bone as that night wore on, down in Alfredo's Cafe; it was a dive, but they still kept the heat on, if only to keep their patrons breathing long enough to pay their tab.

My face had long since given up on playing hard to get with the dusty table I slouched over. It was a bad scene all around me - Neddie threatening to ban me, Smoth giving me the cold shoulder at home, and nothing working for me at work. My last real passion in life was slowly making its way to the exit, bladder be damned.

And then she walked in. Her UI wasn't the best I'd ever seen, but she had features I'd only dreamt of. She sat down across from me, and as my eyes struggled to determine just what I was looking at, it became clear to me that she was carrying a terrible burden. Without words, I examined her for a long moment before finally asking, "What brings you to a place like this? You're not going to get the appreciation you deserve here."

"I came here to... I... Needed a place to be free. If only for a moment."

"Free from what, baby? You could have anyth-"

She sharply cut me off, "Do you know what it's like to be with a man that lives in a fantasy world? He... I..." she sobbed.

"What? Who? What are you talking about?"

"I don't know his real name. I don't know if he even has one, if he was ever human he isn't anymore. He just floats in that tube all day with that... expression on his face. He..." Her voice broke. Wiping away tears, she started again, "He's crazy! He's trying to charge $20 for this game he made himself! He says if anyone will buy it, he'll give me to them for as long as they want! I've... been looking for you." She leaned closer to me, "I know who you are, Caydr."

Caydr. So she knew after all. "Enough! How did you find me? Leave me alone, my fight is over. I lost. Everyone's playing BA now, and I'm finally getting to live a normal life. You're talking about Argh, aren't you? Find another hero. He's got the corporations behind him now, it's not like back in the old days."

Suddenly she became intense. "Don't play dumb. I've seen your electricity bill - you're developing again. Join me! Together we can make another blockbuster map and package it with AA."

"Impossible!" I was genuinely stunned at the idea. A map and a mod in the same file? Forcing people to play a certain mod in order to play a map? That's...

"Nothing's impossible! I've seen it done! Even now there's a map hijacking BA! It can be the first of many! I know you can make better maps than Argh! Altored Divide is a legend! We can-"

"No."

"But there are-"

"NO! I'm working on a mod, that's true. But I have other things in my life now. Things that are important to me." My thoughts drifted to Smoth. "Things I love."

She half-stood like that for a good ten seconds, as if frozen in time. Finally she eased, and sat back down.

There was a long silence.

After a while she seemed to coalesce. "Remember I gave you this chance."

"In another life, I would have taken it," I replied, too honestly.

She smiled, gently. A few seconds passed as we gazed at each other, before finally she stood and began to walk away, out of my life as quickly as she'd entered it.

"Wait," I half-shouted, reluctantly.

She reached the door before turning and looking back at me inquisitively. "Yes?"

"What's your name?"

Taking her coat from the rack, she continued to walk outside, each heartbeat punctuated with the graceful clop-clop of her high-heeled shoes. Finally, she looked back at me coyly:

"World Builder."

Re: Please include World Builder and Feature Placer in Spring

Posted: 30 Jan 2010, 20:29
by KaiserJ
that was pretty good.

i chuckled hard enough to slightly fart

Re: Please include World Builder and Feature Placer in Spring

Posted: 01 Feb 2010, 17:45
by Saktoth
Pxtl wrote:The nicest thing would be if maps could declare dependency packages and SpringDownloader would fetch it automagically - so you could use WB for a map, and then SD would auto-fetch the WB package for it.
Spring Downloader is not included in the Spring Install.

It should be...

Re: Please include World Builder and Feature Placer in Spring

Posted: 01 Feb 2010, 21:48
by Forboding Angel
Saktoth wrote:
Pxtl wrote:The nicest thing would be if maps could declare dependency packages and SpringDownloader would fetch it automagically - so you could use WB for a map, and then SD would auto-fetch the WB package for it.
Spring Downloader is not included in the Spring Install.

It should be...
I violently disagree. CADownloader is a tasclient dependency, not an engine dependency.

Re: Please include World Builder and Feature Placer in Spring

Posted: 02 Feb 2010, 02:41
by Licho
SD is not any dependency, its fully independent multiplatform program and its not CAdownloader.
In fact springlobby's downloading system depends on springdownloader :)

If you were smarter you would use its features for benefit of your mod's players.

And yes it supports resource dependencies, so maps could define dependency and it will work. I'm also pretty sure SL implementation downloads dependencies too.

Re: Please include World Builder and Feature Placer in Spring

Posted: 04 Feb 2010, 02:00
by AF
When testing

press a button on your keyboard to take a screenshot

when you release your 'thing' and your attaching it to the forum post, attach the screenshot too

done.

Not hard

Takes a few seconds

No mass marketing push

No voice overs

No title intros and sequences and video editing

Not even a video

No hundreds of manhours

Not even a minute

Or you could spend hours on end arguing so that you dont do something that would take mere seconds in comparison, showing just how ironic stubborn and foolish one can be, and annoying the hell out of everyone else, whereas the other person has a point to make that's perfectly valid, and either doesn't care, or has already annoyed everyone so it makes no difference.

Re: Please include World Builder and Feature Placer in Spring

Posted: 04 Feb 2010, 10:58
by 1v0ry_k1ng
Caydr wrote: Suddenly she became intense. "Don't play dumb. I've seen your electricity bill - you're developing again. Join me! Together we can make another blockbuster map and package it with AA."
:lol: