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Re: Need a modeler

Posted: 28 Nov 2009, 16:05
by SinbadEV
neddiedrow wrote:
smoth wrote:
neddiedrow wrote:Actually, it isn't so much the lack of modelers, it is the lack of texturers and animators. Anyway, good to hear you have a base for your work.
Not all texture artists can do uvmaps.
Point in case: Me.
I disagree, with a small amount of research and effort any texture artist or modeler can make a UV Map... it might suck and make the model look worse then flat team-color... but the basic process is pretty trivial... and once you get past that part it's probably just a matter of a ridiculous amount of practice and effort coupled to your modeling or texturing prowess...

Re: Need a modeler

Posted: 28 Nov 2009, 18:22
by smoth
SinbadEV wrote:once you get past that part it's probably just a matter of a EFFORT WHICH IS IN SHORT SUPPLY AROUND HERE..

Re: Need a modeler

Posted: 29 Nov 2009, 00:37
by MR.D
smoth wrote:
SinbadEV wrote:once you get past that part it's probably just a matter of a EFFORT WHICH IS IN SHORT SUPPLY AROUND HERE..
agreed ^^

Re: Need a modeler

Posted: 29 Nov 2009, 17:38
by Tribulex
Neddie has hax unwrappage software. Please wait in line though, he has to texture some ants first :D

Re: Need a modeler

Posted: 29 Nov 2009, 20:47
by maackey
and some Nordic warriors :wink:





although i already uv-map all my models, so that should never be an issue