Re: could not find gamedata/parse_tdf.lua
Posted: 09 Jun 2009, 19:52
ohh sweet! lobby stayed open long enough for update! now i'm playing single player!
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Auswaschbar.IceBlade wrote:Pxtl: Were you trying that with Auswaschbar's file, or with a fresh download?
Infolog please (you can quit right after it shows the select-mdo screen, that will contain all I need.) Also, thanks for your efford.Pxtl wrote:New exe works for single-player. Takes an awful long time to boot, but when it gets there it works. Haven't tested multiplayer.
Code: Select all
LogOutput initialized.
Spring 0.79+.0.0 (0.79.0-281-gb94c188-cmake-tdm)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
default config file: C:\Users\Martin\AppData\Local\springsettings.cfg
using configuration source "C:\Users\Martin\AppData\Local\springsettings.cfg"
OS: Microsoft Windows Vista Business Edition, 32-bit Service Pack 1 (build 6001)
Hardware: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz; 3060MB RAM, 6351MB pagefile
Using read-only data directory: C:\Program Files\Spring\
Using read-write data directory: C:\Users\Martin\Documents\Spring\
Using read-only data directory: C:\ProgramData\Spring\
Scanning: C:\ProgramData\Spring\maps
Scanning: C:\ProgramData\Spring\base
Scanning: C:\ProgramData\Spring\mods
Scanning: C:\ProgramData\Spring\packages
Scanning: C:\Users\Martin\Documents\Spring\maps
Scanning: C:\Users\Martin\Documents\Spring\base
Scanning: C:\Users\Martin\Documents\Spring\mods
Scanning: C:\Users\Martin\Documents\Spring\packages
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Scanning: C:\Program Files\Spring\packages
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 1.4.0 - Build 7.14.10.1437
[ 0] GL: Intel
[ 0] GL: Intel Bear Lake B
[ 0] GLEW: 1.4.0
[ 0] Testing mode enabled; game over disabled.
[ 0] Connecting to local server
[ 0] Starting demo recording
[ 0] Using map MoonQ10x.smf
[ 0] Recording demo demos/local_20090621_220546_MoonQ10x_0.79+.0.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V6.95
[ 0] Using mod archive BA695.sd7
[ 0] Became player 0 (team 0, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Software
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Software
[ 0] Sound: CSound(): Sucessfully parsed 4 SoundItems from gamedata/sounds.lua
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.726000
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] framebuffer not valid!
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: a05dfad5
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_nanos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_nanos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: No Self-D <unit_noselfd.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveNanos <unit_passive_nanos.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: King of the Hill <mo_koth.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_nanos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_nanos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveNanos <unit_passive_nanos.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: King of the Hill <mo_koth.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] blur api: texture error
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] blur api: your hardware is missing the necessary RenderToTexture feature
[ 0] Loaded widget: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget: Autoquit <autoquit.lua>
[ 0] Loaded widget: Blast Radius <gui_blastradius.lua>
[ 0] Loaded widget: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Take Reminderv2.2 <gui_take_remind.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: Prospector <gui_prospector.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget: Lups <lups_wrapper.lua>
[ 0] Loaded widget: LolUI <lolui.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.79+.0.0 (0.79.0-281-gb94c188-cmake-tdm)
[ 0] Build date/time: Jun 19 2009 15:32:40
[ 0] Player unnamed connected with number 0
[ 0] -> Address: shared memory
[ 0] -> Client version: 0.79+.0.0 (0.79.0-281-gb94c188-cmake-tdm)
[ 0] GameID: 0ce73e4ad34ae514d5ae53ed97174d8b
[ 119] User exited
[ 119] Path cache hits 0 0%
[ 119] Path cache hits 0 0%
[ 119] Statistics for local connection:
Received: 960 bytes
Sent: 1306 bytes
[ 119] Spring 0.79+.0.0 (0.79.0-281-gb94c188-cmake-tdm) has crashed.
[ 119] Exception: Access violation (0xc0000005)
[ 119] Exception Address: 0x009b325b
[ 119] DLL information:
[ 119] 0x00400000 spring
[ 119] 0x77a80000 ntdll
[ 119] 0x77670000 kernel32
[ 119] 0x10000000 DevIL
[ 119] 0x761a0000 MSVCRT
[ 119] 0x00250000 ILU
[ 119] 0x77c10000 ADVAPI32
[ 119] 0x769c0000 RPCRT4
[ 119] 0x6fdd0000 GLU32
[ 119] 0x6c980000 OPENGL32
[ 119] 0x765e0000 GDI32
[ 119] 0x76830000 USER32
[ 119] 0x6edc0000 DDRAW
[ 119] 0x6f410000 DCIMAN32
[ 119] 0x76340000 SETUPAPI
[ 119] 0x764d0000 OLEAUT32
[ 119] 0x76630000 ole32
[ 119] 0x70ea0000 dwmapi
[ 119] 0x77be0000 IMAGEHLP
[ 119] 0x6fbc0000 mingwm10
[ 119] 0x76a90000 SHELL32
[ 119] 0x762e0000 SHLWAPI
[ 119] 0x76800000 WS2_32
[ 119] 0x76130000 NSI
[ 119] 0x00270000 SDL
[ 119] 0x74a50000 WINMM
[ 119] 0x74a10000 OLEACC
[ 119] 0x7c340000 MSVCR71
[ 119] 0x66fc0000 freetype6
[ 119] 0x61b80000 zlib1
[ 119] 0x6ed80000 glew32
[ 119] 0x6b180000 vorbisfile
[ 119] 0x63e00000 vorbis
[ 119] 0x002c0000 ogg
[ 119] 0x002e0000 OpenAL32
[ 119] 0x77bb0000 IMM32
[ 119] 0x775a0000 MSCTF
[ 119] 0x76190000 LPK
[ 119] 0x76780000 USP10
[ 119] 0x75f90000 NTMARTA
[ 119] 0x76140000 WLDAP32
[ 119] 0x76090000 PSAPI
[ 119] 0x75f70000 SAMLIB
[ 119] 0x74e30000 comctl32
[ 119] 0x75fe0000 USERENV
[ 119] 0x75fc0000 Secur32
[ 119] 0x74df0000 uxtheme
[ 119] 0x03d80000 ig4icd32
[ 119] 0x041c0000 ig4dev32
[ 119] 0x75620000 mswsock
[ 119] 0x75780000 wship6
[ 119] 0x74660000 wdmaud
[ 119] 0x74800000 ksuser
[ 119] 0x748a0000 MMDevAPI
[ 119] 0x74a00000 AVRT
[ 119] 0x75280000 WINTRUST
[ 119] 0x75a00000 CRYPT32
[ 119] 0x75b60000 MSASN1
[ 119] 0x745a0000 AUDIOSES
[ 119] 0x74140000 audioeng
[ 119] 0x747f0000 msacm32
[ 119] 0x74530000 MSACM32
[ 119] 0x74240000 midimap
[ 119] 0x6db20000 dsound
[ 119] 0x75430000 POWRPROF
[ 119] 0x76250000 CLBCatQ
[ 119] 0x07a30000 wrap_oal
[ 119] 0x73ef0000 dbghelp
[ 119] Stacktrace:
[ 119] (0) C:\Program Files\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x56f8b) [0x009B325B]
[ 119] (1) C:\Program Files\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x22e253) [0x00B8A523]
[ 119] (2) C:\Program Files\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x9979) [0x00965C49]
[ 119] (3) C:\Program Files\Spring\spring.exe [0x0091F0E5]
[ 119] (4) C:\Program Files\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x10b3b4) [0x00A67684]
[ 119] (5) C:\Program Files\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x8301) [0x009645D1]
[ 119] (6) C:\Windows\system32\MSVCRT.dll(wcstombs_s+0x40) [0x761B2CCE]
[ 119] (7) C:\Windows\system32\MSVCRT.dll(beginthreadex+0xc9) [0x761B2DEB]
[ 119] (8) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x776B4911]
[ 119] (9) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77ABE4B6]
[ 119] (10) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77ABE489]