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Re: GFX Particle effect artists? non spring related
Posted: 27 Aug 2008, 23:07
by Jazcash
AF wrote:Hoi wrote:
Now this one is
6 poly's
C-C-C-C-COMB BREAKER!
Re: GFX Particle effect artists? non spring related
Posted: 27 Aug 2008, 23:09
by Argh
Actually, it's 12 triangles. Sigh.
Re: GFX Particle effect artists? non spring related
Posted: 27 Aug 2008, 23:29
by smoth
I don't need anything man, focus on your project and make a game you enjoy. If you use them give me a shout out in the thanks section of your page or something. I hope it is useful for you. Good luck.
Re: GFX Particle effect artists? non spring related
Posted: 29 Aug 2008, 10:30
by Das Bruce
AF wrote:Hoi wrote:
Now this one is
12 poly's
Assuming bottom faces haven't been removed.

Re: GFX Particle effect artists? non spring related
Posted: 30 Aug 2008, 06:13
by REVENGE
AF wrote:Hoi wrote:
Now this one is
6 poly's
rofl
Re: GFX Particle effect artists? non spring related
Posted: 30 Aug 2008, 08:01
by Pressure Line
AF wrote:Hoi wrote:
Now this one is
6 poly's
It could be 5 (although since you count triangles, and not raw polygons, its actualy 10

), it may not have a bottom side. Either way though, its not 4.
Re: GFX Particle effect artists? non spring related
Posted: 30 Aug 2008, 15:45
by rattle
I really need some help, any help would be appreciated.
Use Google and go teach yourself the skills you lack...
Re: GFX Particle effect artists? non spring related
Posted: 30 Aug 2008, 22:06
by Snipawolf
Pressure Line wrote:AF wrote:Hoi wrote:
Now this one is
6 poly's
It could be 5 (although since you count triangles, and not raw polygons, its actualy 10

), it may not have a bottom side. Either way though, its not 4.
.....
Why does a wooden box have a dangerous chemical sign on it?
Re: GFX Particle effect artists? non spring related
Posted: 30 Aug 2008, 22:12
by Das Bruce
Snipawolf wrote:
.....
Why does a wooden box have a dangerous chemical sign on it?
I would presume to warn people of dangerous chemicals housed inside.
Re: GFX Particle effect artists? non spring related
Posted: 30 Aug 2008, 22:15
by Snipawolf
Perhaps I should redirect my question.
Why is somebody storing dangerous chemicals in a wooden box?
Re: GFX Particle effect artists? non spring related
Posted: 30 Aug 2008, 23:25
by Das Bruce
Snipawolf wrote:Perhaps I should redirect my question.
Why is somebody storing dangerous chemicals in a wooden box?
Wood is cheap, light, strong and easy to work with.
Re: GFX Particle effect artists? non spring related
Posted: 31 Aug 2008, 00:02
by Snipawolf
Hmm. I suppose so.
Also.
It could be 5 (although since you count triangles, and not raw polygons, its actualy 10

), it may not have a bottom side. Either way though, its not 4.
Yes, it could be 4. It shows only two sides.
Re: GFX Particle effect artists? non spring related
Posted: 31 Aug 2008, 01:31
by FLOZi
*sigh*
It's a biohazard sign, not a hazadous chemicals sign.
It's probably full of used needles and nappies.
Re: GFX Particle effect artists? non spring related
Posted: 31 Aug 2008, 10:21
by Jazcash
FLOZi wrote:*sigh*
It's a biohazard sign, not a hazadous chemicals sign.
It's probably full of used needles and nappies.
Or snakes.
Re: GFX Particle effect artists? non spring related
Posted: 31 Aug 2008, 16:12
by rattle
...on a motherfucking plane

Re: GFX Particle effect artists? non spring related
Posted: 31 Aug 2008, 18:28
by Guessmyname
...off-topic much?
Re: GFX Particle effect artists? non spring related
Posted: 31 Aug 2008, 18:29
by Hoi
*sigh*
It's a biohazard sign, not a hazadous chemicals sign.
It's probably full of used needles and nappies.
It was a placeholder.......
@rattle
lol that movie was one of the worst ever.
Re: GFX Particle effect artists? non spring related
Posted: 02 Sep 2008, 18:39
by Forboding Angel
rattle wrote:...on a motherfucking plane

Jackson wrote:Enough is enough! I have had it with these motherfucking sperms on this motherfucking plane!
http://www.evolutionrts.info/evolutionp ... on.sdd.zip
Bitmaps folder, take whatever you need. A large majority of them will be similar or the same as what smoth posted, but I have made quite a few new ones as well.