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Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 19:32
by Argh
Er... don't take it really hard. Just get some content made, then come back when you have something to show people.
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 19:51
by Otherside
Pigs will fly the day rattle actually becomes helpful instead of trolling/attacking every member of the forum
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 19:55
by Hoi
[18:38:15] * TriviaBot Misc: Which snake kills the most humans
[18:38:20] <[PWN]Lukao[NOTA]> rattle
Lol

Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 20:20
by Peet
Otherside wrote:Pigs will fly the day rattle actually becomes helpful instead of trolling/attacking every member of the forum
What's amusing is that he actually contributes content on several fronts...perhaps you should direct your criticism inward.
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 20:25
by Otherside
i contribute in terms of maps and other areas that you might not be aware of and unlike rattle i have the ability of being mannered towards other people when they deserve it.
Now stop having a tiff peet
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 20:26
by smoth
lol, otherside.
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 20:26
by Otherside
LAWL SIMBAES
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 20:29
by ErIpMaV
Argh wrote:Er... don't take it really hard. Just get some content made, then come back when you have something to show people.
So what do you do? Are you a moddler or scripter or what?
And thanks for your help with the format problem
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 20:54
by Hoi
Argh makes mods, could you show some of your work? so I can give suggestions, ect.
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 21:25
by rattle
hoi will help you
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 21:30
by ErIpMaV
Hoi wrote:Argh makes mods, could you show some of your work? so I can give suggestions, ect.
I don't have much to show. As I said I am a basic modeler. I hope to gain experience with this project.
I'm surprised no one has made a doctor who mod yet.
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 21:32
by Argh
Are you a moddler or scripter or what?
"Or what". I'm the lead developer of one of the major game projects here. I do a little of everything, basically.
I'm surprised no one has made a doctor who mod yet.
It's been discussed, but nobody's gotten around to making content, and it's never been clear how you'd make it into a decent RTS, tbh.
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 21:43
by smoth
ErIpMaV wrote:I'm surprised no one has made a doctor who mod yet.
I don't know how it would work out. OH well, good luck.
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 21:44
by ErIpMaV
I guess before I can start making some models I need to know when to base this mod.
I was thinking it might be cool to set it during the time of the time wars, this way we could make some interesting Doctor Whoish content
I await your thoughts on that, thanks

Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 21:55
by daan 79
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 25 Aug 2008, 22:26
by ErIpMaV
Thanks for that, I have dial up so I can't open any of those games

lol
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 26 Aug 2008, 00:42
by daan 79
I tried the first one it looked more like minesweep.
http://daleks.adambullock.com/models/models.html
This could be something but might need poly strip
A mod in the making
Posted: 26 Aug 2008, 13:20
by ErIpMaV
Yeah that looks good

Thanks
Re: A new Mod is born! Also help with 3ds max 2008
Posted: 26 Aug 2008, 14:31
by ErIpMaV
Thanks for all the posts guys

Re: A new Mod is born! Also help with 3ds max 2008
Posted: 28 Aug 2008, 10:59
by ErIpMaV
Hey guys, just thinking about what races to include.
Is it possible to include more that two races?
If so do you think that its a good idea
Thanks