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Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 17 Feb 2008, 13:10
by genblood
Nice update to ca downloader ...
Will run it when I'm on line ...

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 17 Feb 2008, 17:03
by racoon97
Nice, but where can I found sources :?:

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 17 Feb 2008, 17:24
by Licho
we lost caspring.org site so sources are temporary unavail

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 17 Feb 2008, 17:28
by lurker
Frans wrote:lol, uber seed? i have no idea what uber means, but aegis is uber, if it is some twisted variant of super.
Those horribly twisted Germans. :evil:

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 17 Feb 2008, 18:58
by Licho
I added this for torrent search for people who cannot run downloader atm:

http://tracker.caspring.org/caupdater/search.php

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 17 Feb 2008, 20:38
by zwARREN69
Nothing shows up under maps/mods tab. It says error executing task at the bottom.

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 17 Feb 2008, 20:56
by zwARREN69
nevermind, fixed

i had the cadownloader in the mod folder

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 18 Feb 2008, 05:25
by Licho
Updated to
2.2.0.4

-> vastly improved reaction times (torrent should start faster and achieve max speed faster)

-> added indication of tracker status to torrent list

-> fixed too many seedings tracker bug

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 18 Feb 2008, 05:43
by CarRepairer
This new cadownloader is a gem. We will never have to rely on UF or any web filehosts again. Anyone can get a map from anyone else who has it and is running the cadownloader. Spread the word to anyone who joins your game and needs a map. Seed it to them right from your computer!

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 18 Feb 2008, 06:01
by Licho
-> changed "download" list box to show names instead of file names (so "Voiced Balanced Annihilation 6.1" instead of "VBA61.sd7")

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 18 Feb 2008, 16:18
by Pendrokar
Little Feature Request - "Startup minimized" check option

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 19 Feb 2008, 21:51
by Licho
Updated to 2.3.0.0


- client now contains radio button to switch search between mods and maps

- client now responds instantly if you join game with map you dont have and starts download

- client reduces upload speed to 1k/s when game starts and restores back when it ends

- several minor client improvements (shows what it seeds and when new map/mod is registered system-wide)

- protocol used by system changed to custom TCP (will add description to wiki) and removed any polling.

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 19 Feb 2008, 23:26
by Licho
Note that you need listening port open/forwarded correctly or it wont work.

I will make it work behind firewall at least partially in the future.

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 20 Feb 2008, 14:30
by Licho
Downloader had nasty bug causing it to eat 100% CPU.
Its fixed in 2.3.0.7 but downloader wont self update if CPU load is too high, so either click "get latest" or download manually from http://www.licho.eu/CaDownloader.exe

Sorry for problems caused .. it's stil new stuff and you are basically beta testing it..

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 20 Feb 2008, 15:22
by Licho
System-wide tracker stats are here:
http://tracker.caspring.org/caupdater/tracker.txt

(upload and download can differ because different clients report their own stats at different points of time, so "max" of upload and download is actual value)

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 21 Feb 2008, 01:00
by IOU
If extra hosts are needed for backup trackers. I would be happy to host one

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 21 Feb 2008, 03:25
by Licho
Thx for the offer :)
In fact I still need PRIMARY server for the tracker.
It still runs on my home PC which is not designed to be a server.

I had few offers but I seem to be offline when those people are online.
Basically I need server (debian and windows works best) where you can install mono. Whole application is mono (tracker and P2P coordinator itself) and PHP - torrent uploading and stats.

Tracker itself should be relatively low bandwidth and low cpu load, but high number of connections. It's using 2 incoming ports and needs few mb of storage (for torrent files and stats).

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 21 Feb 2008, 18:11
by Masure
Hi,

first of all, this is a good job you're going on.

I have a question about torrents. I don't know the protocol and I wonder if it's possible to have static http servers as seeds ?

If so, you have the best of each world :

- P2P from all spring players once lobby integration completed
- Static servers support for new maps or lack of players uploading

I understand that mutualized server doesn't allow you to run a BT client and fw ports to be a seed. But I was thinking about an http wrapper or something like that.

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 21 Feb 2008, 18:45
by Licho
Yes HTTP can be used as seeds which is what im adding next to this system. There is thread in development with details how it works.

Re: SpringDownloader - automatic map discovery and P2P mod/map

Posted: 21 Feb 2008, 20:01
by IOU
Well let me know what I can do. I have an Ubuntu server set up which I can install mono onto. Unless it requires a gui, in which case I have no X installed