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Posted: 09 Oct 2007, 00:47
by Neddie
In all honesty, final balance is never achieved. You will always have flaws.
Posted: 09 Oct 2007, 00:52
by Nemo
Except S44. Clearly. Because balancing 4 sides perfectly is of course entirely within the realm of possibility, especially given our timeline for releases.
</resigned sarcasm>
LLTA is looking surprisingly good. keep it up, and do what you can to distinguish it from other *A mods.
Posted: 09 Oct 2007, 02:34
by [Krogoth86]
neddiedrow wrote:In all honesty, final balance is never achieved. You will always have flaws.
With final balance I didn't mean the one ultimate balance of perfection as you will never reach this just as you said. But at some point you have to say: "Ok - this is it and it will stay this way". It might be a long way to that point but if you don't want to keep messing around with trivia you have to stop at some point where it's good. Not perfect but good...
In this case when saying "final balance" I also meant the principle behind everything i.e. is it good to give that unit a high range, is that tank too fast and so on. Especially at the beginning you might think of changing the roles or attributes of some units completely until every unit has his set role and you just have to fiddle around with some values in your script. That also is some sort of "final balance"
Posted: 09 Oct 2007, 02:49
by Neddie
I must note that no *A content pack is anywhere near final balance, and if the maintainers believe otherwise, they're deluding themselves.
Posted: 09 Oct 2007, 02:51
by [Krogoth86]
neddiedrow wrote:I must note that no *A content pack is anywhere near final balance
Did I say so?

Posted: 09 Oct 2007, 02:58
by Neddie
No, I just feel an intense need to preempt anybody who might.
Posted: 09 Oct 2007, 03:04
by [Krogoth86]
neddiedrow wrote:No, I just feel an intense need to preempt anybody who might.
Hehe - ok...

^^
Posted: 09 Oct 2007, 10:15
by LordLemmi
I like to use new and not released stuff, i still learning modeling and scripting but it´s hard for me (no free time atm)
So i still search for some people who can help me at modeling and scripting.
Atm i just add units from Ta-univers and Other mods and will replace them later.
So all help is welcome, if you like to test send me a message and i will set you on the tester list.
thats all for now.thanks
Regards LordLemmi
Woot
Posted: 15 Oct 2007, 23:15
by LordLemmi
Re: ^^
Posted: 15 Oct 2007, 23:31
by TheRegisteredOne
LordLemmi wrote:I like to use new and not released stuff, i still learning modeling and scripting but it´s hard for me (no free time atm)
So i still search for some people who can help me at modeling and scripting.
Atm i just add units from Ta-univers and Other mods and will replace them later.
So all help is welcome, if you like to test send me a message and i will set you on the tester list.
thats all for now.thanks
Regards LordLemmi
did you at least change to core logo textures?

^^
Posted: 15 Oct 2007, 23:40
by LordLemmi
Yes most of them, dunno if some core units still in arm or so :)
Think it should be right now !
Posted: 16 Oct 2007, 01:30
by [Krogoth86]
Well the X-Ray Shader really makes them look to have some High-Res texture or something...
Well what else can I say? The effects really look superb but the video doesn't show much besides some big walking fx-emitters...

Another question is if you'll ever get such battles in normal games though it of course is just kinda promotion video. I'm still curious how you want to handle that many tech levels in a way you'll see more than two in normal games not mentioning balance issues (while looking at those pyros being eaten up like fleas by LLTs)...
:P
Posted: 20 Nov 2007, 18:05
by LordLemmi
Posted: 20 Nov 2007, 18:14
by gamer17
Posted: 20 Nov 2007, 19:34
by TheRegisteredOne
none of you can/will script that. Prove me wrong!
Posted: 20 Nov 2007, 19:37
by gamer17
I can't
Posted: 20 Nov 2007, 21:27
by rattle
Can, but won't.
Posted: 20 Nov 2007, 22:02
by smoth
but you don't stop...
Posted: 20 Nov 2007, 22:27
by Snipawolf
rattle wrote:Can, but won't.
Posted: 20 Nov 2007, 22:45
by LordLemmi