Re: run (whatever) on self-destruct sequence begun
Posted: 28 Dec 2007, 06:23
Me again. Can someone post some working code for me to work with?
Basically what I need is the ability to, for instance, make parts appear or disappear or make smoke start, etc, etc, etc, which will start when self-d is activated and turn off once it's deactivated.
This is really important to a unit idea I have, something that's not been done before.
Basically what I need is the ability to, for instance, make parts appear or disappear or make smoke start, etc, etc, etc, which will start when self-d is activated and turn off once it's deactivated.
This is really important to a unit idea I have, something that's not been done before.