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Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 16 Oct 2012, 18:12
by SinbadEV
Last chance to back if you want in on the project still begging for money: http://www.planetaryannihilation.com/

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 23 Oct 2012, 04:54
by PepeAmpere
PepeAmpere wrote:And what is here :lol:

http://forums.uberent.com/forums/viewto ... 61&t=34222

Isnt it strange? Maybe im not such "hacker" or "pirate" in my heart or mind, but for me it is strange that someone gives to other people the some of the best features why Spring games are better RTSs then commercial ones.
Noone cares about such great thema that PA brings to us. What Spring means in your life? :lol:

Froggy tale

It’s embarrassing but we have to ask! Why did he do that? Does he like Spring at all? And what Google thinks about such frog?

Image
(click for detail view)

This is notAjoke!

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 23 Oct 2012, 06:49
by dimm
He figured out towards the beginning of this thread that PA's devs would not put it in. Its kind of like taunting them.

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 23 Oct 2012, 10:14
by PicassoCT
PAssys! All of them!

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 20 Apr 2013, 05:27
by luckywaldo7
Major video update, showing the engine with terrain, units, camera, and some initial UI work: http://www.youtube.com/watch?v=ugz7I8Z1bkI

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 20 Apr 2013, 10:01
by Petah
Azhukar wrote:$900,000 for a niche RTS. Good luck.
Look who is laughing now.

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 20 Apr 2013, 10:20
by gajop
Maybe it's too much Spring influence, but I kept noticing all the pathfinding issues they have xD

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 20 Apr 2013, 10:22
by Petah
gajop wrote:Maybe it's too much Spring influence, but I kept noticing all the pathfinding issues they have xD
Yea, I notice it to. Especially watching the video they posted when they demonstrated how it worked.

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 20 Apr 2013, 11:46
by Kloot
every RTS ever written that isn't strictly tile-based has pathfinding issues (yes, even Starcraft II if you watch a few casts), welcome to cold hard reality ;)

also try to imagine what it's like for me

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 20 Apr 2013, 14:37
by NeonStorm
I am imaging how it would play if you put 1000 bombs (or moon drops) at one place and detonate all at once.

The crater would go through the planet's core :D

Has PA terraform?

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 20 Apr 2013, 16:04
by PicassoCT
most certainly not beyond a limit.

i guess there is a float, and if you rock the planetary boot to hard, it gives away to a lot of glowing moons in a big smoke and mirrors explosion

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 20 Apr 2013, 17:11
by klapmongool
Good stuff. Pre-ordered :)

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 20 Apr 2013, 18:52
by Neddie
gajop wrote:Maybe it's too much Spring influence, but I kept noticing all the pathfinding issues they have xD
Every RTS ever. It is part of why I seldom play RTS anymore, after all the time with Spring, I get lost in the mechanics instead of the gameplay.

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 20 Apr 2013, 19:21
by luckywaldo7
They talked about pathfinding stuff previously if anyone is interested: http://youtu.be/5Qyl7h7D1Q8?t=24m28s

They have terrain deformation, not the same way spring does though. I get the impression that it will mostly be for huge events, like a meteor ripping out a chunk of the planet, and not the myriad of little craters like you see in zero-k. Details: http://www.mavorsrants.com/2013/02/plan ... ngine.html

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 22 Apr 2013, 12:15
by varikonniemi
This game looks like what supreme commander should have been!

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 22 Apr 2013, 12:25
by smoth
I hate the goofy round world maps they use. It just looks terrible to me.

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 22 Apr 2013, 12:31
by SpliFF
It is kinda odd to have a "planet" smaller than your average golf course but I'm not totally against the concept (at least for the novelty). I think its main weakness is that you basically lose nearly 1/3 of your map real estate for the corners, horizon and the parts hidden by cliffs and buildings near the edges. I'd be very surprised if they don't offer a flat map view as well and it ends up being the default mode for expert players.

You do have to admire it as a PR stunt though. It worked on me, I have a beta access pre-order.

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 22 Apr 2013, 12:33
by smoth
I have always hated pr hype stuff.

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 22 Apr 2013, 12:36
by SpliFF
Me too, but for Kickstarter it's all you have.

Re: Planetory Annihilation (Incoming Moon Drops!)

Posted: 22 Apr 2013, 12:49
by klapmongool
That is what I thought about the map at first too. Now I think you might get used to it.. We'll see.