Posted: 17 Jan 2007, 14:07
It dosnt show only one weapon! have you LOOKED at it?
check the XTA one;
http://p15111940.pureserver.info/xta_v8.1/
check the XTA one;
http://p15111940.pureserver.info/xta_v8.1/
It shows all weapons and you can get details on the other weapons by clicking on their names.smoth wrote:Ivory I am talking about the link posted that points here: http://modinfo.unknown-files.net/modit/ ... =gundam1.1
Changelog from 1.1 to 1.11
------------------------------------Units------------------------------------
_____________________________________________________________________________
****************
***Federation***
****************
T61 tank
Hitpoints reduced from 1000 to 700
Movespeed reduced from 4 to 3
Range reduced from 800 to 700
GMsniper
Range raised from 750 to 850
Rx78
remodeled
Now has 360 degree fire arc!
rx79zoom
range increased from 600 to 800
corebooster
hp reduced from 1000 to 700
Fedcom
changed category to AIR from notair
hp increased 45000 from 40000
ez-8
fixed firing while moving animation.
****************
******Zeon******
****************
Dodai 2
Hp reduced from 6000 to 4000
Magella tank
Range reduced from 800 to 700
Zaku2R
fire rate increased to 0.2 from 0.3
Zaku2FZ
fire rate increased to 0.2 from 0.3
Flakgun(AA)
damage versus comm increased to 300 from 150
LightTurret(AA)
damage versus comm increased to 300 from 100
Powered GM
fire rate increased to 0.2 from 0.3
guncannon
machinegun fire rate increased to 0.2 from 0.3
--------------------------------------------------------------
++++++++++--------------New units added-------------++++++++++
--------------------------------------------------------------
Char's gelgoog
-this is a faster version of the gelgoog with a 360 fire arc
Rx78-G3
-a slightly weaker version of the rx78 with a 210 fire arc
-------------------------------------------------------------------------------
------------------------------------General------------------------------------
-------------------------------------------------------------------------------
Added support for gradual reclaim
Fixed a few teamcolors that were odly off..
8 new units icons.
2 for the comms
2 for the hero units
1 for the rx78
1 for any radar blips
1 for the gunperry
1 for the dodai
Added countless effects and replaced all if not most explosions that use the default explosion.
--------------------------------------------------------------------------------
Goufb:800 up
Dom: 700 up
http://cs.selu.edu/~ssmith/GUNDAM/howto.htmlKDR_11k wrote:It shows up in SpringSP for me. Not that I think playing Spring offline makes much sense unless you mean against friends (and I don't think any AI has a profile for Gundam?).
Saktoth wrote:Kaboom. Fun. Also: We love you smoth and value your mod?
smoth changelog wrote: Changelog from 1.1 to 1.11~
------------------------------------Units------------------------------------
_____________________________________________________________________________
****************
***Federation***
****************
T61 tank
Hitpoints reduced from 1000 to 500
Movespeed reduced from 4 to 2.2
Range reduced from 800 to 700
Cost and build time doubled
turet rotation decreased by 60
federation construction tank
Can crush trees now
GMsniper
Range raised from 750 to 850
Rx78
remodeled
Now has 360 degree fire arc!
Damage reduced from 1900 to 1400
raised the reload time from 0.8 to 0.9
Alex
Damage reduced from 1900 to 1400
raised the reload time from 0.8 to 0.9
rx79zoom
range increased from 600 to 800
corebooster
hp reduced from 1000 to 500
range reduced from 900 to 800
Fedcom
changed category to AIR from notair
ez-8
fixed firing while moving animation.
Rx79 plus
Missile reload time reduced from 3.7 to 1.85
fires one missile per shot
RX79rl
Missile reload time reduced from 3.7 to 1.85
fires one missile per shot
LightTurret(AA)
damage versus comm increased to 300 from 100
Powered GM
machinegun fire rate increased to 0.2 from 0.3
guncannon
machinegun fire rate increased to 0.2 from 0.3
Aquagm
missile fire rate increased to 1.0 from 1.6
fedmine
Limited to 6
Makes 10 Metal FREE
****************
******Zeon******
****************
Zeon commander
hitpoints reduced to 40000
Zaku construction tank
Can crush trees now
Goufb
vulcan fire arc increased to 210 from 180
Dodai 2
Hp reduced from 6000 to 4000
Magella tank
Range reduced from 800 to 700
Zaku2R
machinegun fire rate increased to 0.2 from 0.3
Zaku2FZ
Hp increased from 3400 to 4000
machinegun fire rate increased to 0.2 from 0.3
Gelgoog cannon
Hitpoints increased from 3000 to 3500
move rate increased from 1.2 to 2.4
energy cost reduced to 1500 from 1700
metal cost reduced to 2000 from 2125
build time reduced from 68000 to 64000
added a second beam rifle bound to the arm missile launcher
Limited to 6
Gelgoog
Hitpoints reduced from 3500 to 3000
Flakgun(AA)
damage versus comm increased to 200 from 150
Acguy
teamcolor improved.
ZeonMechist
Increased metal production from 1.5 to 2.0
Zeonmine
Limited to 6
Makes 10 Metal FREE
****************
******Misc******
****************
Hitspheres adjusted on a few units
--------------------------------------------------------------
++++++++++--------------New units added-------------++++++++++
--------------------------------------------------------------
Char's gelgoog
-this is a faster version of the gelgoog with a 360 fire arc
Rx78-G3
-a slightly weaker version of the rx78 with a 210 fire arc
-------------------------------------------------------------------------------
------------------------------------General------------------------------------
-------------------------------------------------------------------------------
Added support for gradual reclaim
Fixed a few teamcolors that were odly off..
8 new units icons.
2 for the comms
2 for the hero units
1 for the rx78
1 for any radar blips
1 for the gunperry
1 for the dodai
Added MANY MANY effects
--------------------------------------------------------------------------------
Goufb:800 up
Dom: 700 up