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Re: Ground Fog!, without shaders.
Posted: 15 Apr 2009, 22:25
by MidKnight
@zwzsg, linked from the Crysis mapmaking thread:
Ice Mountain (my new map, see thread in map discussion) includes a version of the fog gadget Beherith used on his map "Xenolithic" (The awesome snowy map shown in the CA glamor shots Saktoth posted), patched with Baczek's ATi fix. It's in the mp archive, try it!

Re: Ground Fog!, without shaders.
Posted: 15 Apr 2009, 22:35
by zwzsg
Thanks!
Re: Ground Fog!, without shaders.
Posted: 18 May 2009, 14:47
by Tribulexrenamed
slogic wrote:Where can i get a sample of FogTex.tga? I think filename should be camera_ground_fog.lua :)
Sorry for slight Necro, but I have taken a sudden interest in this thread. Can people share their fog textures, because I have no idea what a fog texture would look like. Thank you.
Edit: PLEASE PLEASE Link me to Trepan's fog widget, all links in this thread are dead. Thanks. I just need to test performance and visual coolness to make sure I have a couple different display options for my game.
Re: Ground Fog!, without shaders.
Posted: 18 May 2009, 14:54
by Beherith
trib:
MidKnight wrote:@zwzsg, linked from the Crysis mapmaking thread:
Ice Mountain (my new map, see thread in map discussion) includes a version of the fog gadget Beherith used on his map "Xenolithic" (The awesome snowy map shown in the CA glamor shots Saktoth posted), patched with Baczek's ATi fix. It's in the mp archive, try it!

Re: Ground Fog!, without shaders.
Posted: 18 May 2009, 15:45
by Tribulexrenamed
k.... now for trepans?
Re: Ground Fog!, without shaders.
Posted: 22 May 2009, 00:30
by user
Tribulex wrote:k.... now for trepans?
here:
Re: Ground Fog!, without shaders.
Posted: 22 May 2009, 17:17
by Tribulexrenamed
thanks