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Posted: 12 Nov 2007, 11:28
by Das Bruce
Cage looks flimsy.
Posted: 12 Nov 2007, 14:39
by yuritch
My models aren't that detailed, but... I usually model heavier things

Posted: 12 Nov 2007, 15:00
by FLOZi
nice!
The nose doesn't look quite pointed enough though

Posted: 12 Nov 2007, 17:30
by KDR_11k
Cage should be done with alpha.
Posted: 12 Nov 2007, 18:09
by rattle
yuritch wrote:My models aren't that detailed, but... I usually model heavier things :twisted:

JS-? heavy tank?
Posted: 12 Nov 2007, 18:18
by FLOZi
JS-2, indeed
Posted: 12 Nov 2007, 22:20
by yuritch
FLOZi wrote:nice!

The nose doesn't look quite pointed enough though
Actually IS-2 had 3 different nose configurations during its production time:

The leftmost one is early (1943) model, considerably weaker than the others (front armor could be pierced using ZiS-3 gun, not good). The middle one is the 1944 model, and rightmost one is the 1945+ model (both are much better at resisting shells, they completely resist 88mm fire in 60 degree frontal sector). The nose on the model is a bit pointed, it's just the render doesn't show it quite enough.
Posted: 13 Nov 2007, 06:11
by Das Bruce
KDR_11k wrote:Cage should be done with alpha.
We have alpha now? Win.
Posted: 13 Nov 2007, 06:14
by Peet
Das Bruce wrote:KDR_11k wrote:Cage should be done with alpha.
We have alpha now? Win.
Basic transparency was implemented at the same time as reflective units (rather long time ago), lulz.
Posted: 13 Nov 2007, 06:31
by smoth
we had reflective units long before the transparency.
Posted: 13 Nov 2007, 06:35
by Peet
smoth wrote:we had reflective units long before the transparency.
Really? I thought that pretty much all of the advanced shading features were added at the same time..guess not.
Posted: 13 Nov 2007, 06:37
by smoth
nope otherwise it would be hard to explain this:
something from when I did some metalics for fang
Posted: 13 Nov 2007, 07:19
by AF
yuritch wrote:
Actually IS-2 had 3 different nose configurations during its production time:
The latest line of japanese toilet seats?
Posted: 13 Nov 2007, 07:22
by Peet
Pay attention to the language on the pic, they're
Russian toilet seats

Posted: 13 Nov 2007, 08:58
by AF
ts all the rage these days, russian imports ftw
One more heavy vehicle from me
Posted: 13 Nov 2007, 11:35
by yuritch
Another heavy thing from me. It's a bit undetailed, but the details on the real vehicle are of the type better done via skin.

I hope it doesn't look like a toilet?

Posted: 13 Nov 2007, 13:54
by SpikedHelmet
It's a bit off, but the fact it's recognizable (Elefant) shows it's still decent. It may not be up to par with your other models, but your other models rock. :)
Posted: 13 Nov 2007, 14:23
by yuritch
Well, it shouldn't be that much off... (now that I added the little "gun support" thing that was missing from the model before).

(I definitely need better renders, I'll probably use Spring engine itself for that from now).
Posted: 13 Nov 2007, 14:30
by FLOZi
I love your muzzlebrakes
yea
Posted: 13 Nov 2007, 18:52
by rcdraco
How will the gun holder work?
I think it should deploy when the model gets to the angle it needs to fire, you know what I mean right?