Unless I'm mistaken (IMAGINE THAT!!!), you need to set your Z-Buffer to 16 bit in order to get full-screen anti-aliasing to work.
This may very well be a problem specific to, for instance, ATI cards. Or maybe just the generation I'm using. But I've talked to several other people who can't get FSAA to work and 16 bit Z-Buffer fixed it for them too.
However, a 16 bit Z-Buffer probably borks something somewhere. Not sure what, but surely there's a reason that 32 bit is an option, no?
HTH
Instructions how to get FSAA working if you can't
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