I've finally got my lobby client (SpringPort) to be able to join a multiplayer game successfully, however, that is providing that I'm there from the start. If I first try to connect to a game that started without me, I'm not added as a spectator but refused connection. ("user is not authorised to connect" as seen from in-game)
The start script I'm using is as follows
Code: Select all
as taken from https://github.com/spring/spring/blob/1 ... Format.txt
I can connect to a game hosted by SL on another computer on the same network, but my username appears as ~Username. But that also happened when I tried to connect to it with SL. Explanations?