SpringLobby 0.267 released! - Page 10

SpringLobby 0.267 released!

Moderators: Moderators, Lobby Developers

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prandipadaro
Posts: 92
Joined: 19 Oct 2011, 22:38

Re: SpringLobby 0.224 released!

Post by prandipadaro » 05 Jun 2015, 18:16

help/system info
SpringLobby 0.224 (unix x64)
SpringLobby config file: /home/p/.springlobby/springlobby.conf ( writable)
LobbyWriteDir (/home/p/.springlobby/)
WX: yes POSIX: yes TRY: yes
CachePath (/home/p/.springlobby/cache/)
WX: yes POSIX: yes TRY: yes
ExecutableFolder (/usr/local/bin/)
WX: no POSIX: no TRY: no
DownloadDir (/home/p/.spring/)
WX: yes POSIX: yes TRY: yes
Current SpringData: ()
WX: no POSIX: no TRY: no
Current unitsync:
Current spring executable:
Current uikeys.txt: uikeys.txt
Portable mode: no
Compiled with wxWidgets 3.0.0.0
Started with:
springlobby
edit/spring settings is not avaible, I can not select it, it is grey
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abma
Spring Developer
Posts: 3548
Joined: 01 Jun 2009, 00:08

Re: SpringLobby 0.224 released!

Post by abma » 05 Jun 2015, 18:32

abma wrote:check help->system info / edit ->preferences -> spring.
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prandipadaro
Posts: 92
Joined: 19 Oct 2011, 22:38

Re: SpringLobby 0.224 released!

Post by prandipadaro » 05 Jun 2015, 18:50

sorry
here i have the 98.0 engine
if selected

engine is in /usr/games/spring

lib unitsync
/usr/lib/spring/libunitsync.so
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User avatar
prandipadaro
Posts: 92
Joined: 19 Oct 2011, 22:38

Re: SpringLobby 0.224 released!

Post by prandipadaro » 05 Jun 2015, 18:56

oh!
if i change the edit/preference/spring and i modify the path of engine... it work!
thanks
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tzaeru
Posts: 283
Joined: 28 Oct 2007, 02:23

Re: SpringLobby 0.224 released!

Post by tzaeru » 07 Jun 2015, 20:46

I compiled the github development version, but was met with some sync errors. Is this to be expected and should only the release source tarballs be used?

Great work on the recent bugfixes btw. :) It's appreciated.
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jamerlan
Balanced Annihilation Developer
Posts: 683
Joined: 20 Oct 2009, 13:04

Re: SpringLobby 0.224 released!

Post by jamerlan » 07 Jun 2015, 21:02

tzaeru wrote:I compiled the github development version, but was met with some sync errors. Is this to be expected and should only the release source tarballs be used?
Are you talking about this bug? https://github.com/springlobby/springlobby/issues/473
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tzaeru
Posts: 283
Joined: 28 Oct 2007, 02:23

Re: SpringLobby 0.224 released!

Post by tzaeru » 07 Jun 2015, 21:03

jamerlan wrote:
tzaeru wrote:I compiled the github development version, but was met with some sync errors. Is this to be expected and should only the release source tarballs be used?
Are you talking about this bug? https://github.com/springlobby/springlobby/issues/473
Might be related. It does keep prompting me to download again. After a succesful download, I can even spec games with no sync errors and everything seems to work, but I show up asynced in the battleroom.

In 0.224 release, I've no async issues.
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abma
Spring Developer
Posts: 3548
Joined: 01 Jun 2009, 00:08

Re: SpringLobby 0.225 released!

Post by abma » 18 Jun 2015, 00:36

released 0.225. this release should finally the sync issues: it was broken on 32 bit platforms (mostly windows). As i'm using linux / 64 bit i didn't notice this problem and as it only desynced for some maps / games it took this long.

thanks for your feedback + help!
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raaar
Metal Factions Developer
Posts: 812
Joined: 20 Feb 2010, 12:17

Re: SpringLobby 0.225 released!

Post by raaar » 25 Jun 2015, 03:17

I'm using 0.225 and i keep having these issues.

The map has been downloaded but it keeps prompting to dl again and again....and I show as "not in sync" in the battleroom.

Is this a lobby bug or Is there something else that can cause this?

It only seems to happen for some maps. For example now it's happening with the doxta_v3.sdz map.

edit : when i try to start in singleplayer it gives me an error saying that icyrunv2.sd7 is not found....And i don't actually have that file, i have icy_run_v2.sd7

edit2 : copy pasting and renaming to the desired file made it work for this particular case
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User avatar
Usaga
Posts: 24
Joined: 18 Jan 2015, 04:09

Re: SpringLobby 0.225 released!

Post by Usaga » 25 Jun 2015, 08:40

Please, create an issue on bugtrack https://github.com/springlobby/springlobby/issues and make detailed report what did you do and what goes wrong.
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raaar
Metal Factions Developer
Posts: 812
Joined: 20 Feb 2010, 12:17

Re: SpringLobby 0.225 released!

Post by raaar » 25 Jul 2015, 19:57

So, when's the next version coming out?

That issue where the player remains unsynched after downloading and has to restart the lobby is annoying.
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abma
Spring Developer
Posts: 3548
Joined: 01 Jun 2009, 00:08

Re: SpringLobby 0.225 released!

Post by abma » 25 Jul 2015, 20:05

raaar wrote:So, when's the next version coming out?
when these bugs are fixed: https://github.com/springlobby/springlobby/issues/528
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darklord42
Posts: 96
Joined: 26 Jul 2014, 07:11

Re: SpringLobby 0.225 released!

Post by darklord42 » 10 Aug 2015, 05:39

Um we closed this bug, but no code changes were ever made in master.

https://github.com/springlobby/springlobby/issues/491

I thought we settled on std::abs(static_cast<double>(count)). it's still

std::abs(count))
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abma
Spring Developer
Posts: 3548
Joined: 01 Jun 2009, 00:08

Re: SpringLobby 0.226 released!

Post by abma » 24 Aug 2015, 19:41

released 0.226:

- this should fix all issues with lists on windows but sadly introduces a new bug on linux: https://github.com/springlobby/springlobby/issues/509
any help is welcome to fix this one, but its difficult, as its a wxwidgets bug :-|

for more details, see the changelog:

https://github.com/springlobby/springlo ... /ChangeLog
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raaar
Metal Factions Developer
Posts: 812
Joined: 20 Feb 2010, 12:17

Re: SpringLobby 0.226 released!

Post by raaar » 25 Aug 2015, 02:10

nice!

lists not refreshing was an annoying bug, glad it's been put outside.
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User avatar
Silentwings
Moderator
Posts: 3584
Joined: 25 Oct 2008, 00:23

Re: SpringLobby 0.226 released!

Post by Silentwings » 25 Aug 2015, 02:38

thanks!
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abma
Spring Developer
Posts: 3548
Joined: 01 Jun 2009, 00:08

Re: SpringLobby 0.236 released!

Post by abma » 28 Sep 2015, 21:49

released 0.236 which basicly is a bugfix release only (fixes a memleak/crash/hang)
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darklord42
Posts: 96
Joined: 26 Jul 2014, 07:11

Re: SpringLobby 0.236 released!

Post by darklord42 » 30 Sep 2015, 03:24

Here is a mac version
SpringLobby-0.236-OSX-10.10.dmg
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User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10223
Joined: 24 Jan 2006, 21:12

Re: SpringLobby 0.236 released!

Post by PicassoCT » 30 Sep 2015, 10:14

I miss those howling mobs with pitchforks and torches. This is not the release culture we once had.
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darklord42
Posts: 96
Joined: 26 Jul 2014, 07:11

Re: SpringLobby 0.242 released!

Post by darklord42 » 12 Oct 2015, 01:14

Sorry guys I went and upgraded to 10.11. It makes it difficult to build 10.10 builds anymore. One day I'll have to look into it, but for now here is a 10.11 build of springloby 0.242
http://www.mediafire.com/download/8sdnv ... -10.11.dmg
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